rfxgen
A simple and easy-to-use fx sounds generator (by raysan5)
raylib-games
A collection of games made with raylib (by raysan5)
Our great sponsors
rfxgen | raylib-games | |
---|---|---|
1 | 5 | |
395 | 458 | |
- | - | |
7.9 | 4.3 | |
6 days ago | about 1 month ago | |
C | C | |
zlib License | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rfxgen
Posts with mentions or reviews of rfxgen.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-27.
-
How to compile raylibtech products?
Does someone know how to compile raygui or raysfxr, the raylib project I have worked on just required me to run make so naturally I don't know much about the c compiler settings. Help would be appreciated as the pre-built binaries don't work on my OS
raylib-games
Posts with mentions or reviews of raylib-games.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-04.
-
Good open source games written in C?
The raylib game engine with multiple different game projects that are open source https://www.raylib.com/games.html
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how to make a collision in all directions, and make the player stop and not break through the wall?
Damn, I found a pretty serious bug there, so it's better to reference the old one for now. https://github.com/raysan5/raylib-games/blob/master/classics/src/platformer.c
I recently made an example project - https://github.com/nezvers/Raylib_RectangleCollision It was meant as better version for my previous example that is in raylib examples https://github.com/raysan5/raylib-games/blob/master/classics/src/platformer.c
What are some alternatives?
When comparing rfxgen and raylib-games you can also consider the following projects:
Raylib_RectangleCollision - Retro platformer physics with Rectangle collision
raylib-hx - Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming
raygui - A simple and easy-to-use immediate-mode gui library
raylib-php - PHP 8 Bindings to raylib
abuse - Abuse (1995) by Crack dot Com
bake - Bake, A build system for building, testing and running C & C++ projects
Open-Golf - A cross-platform minigolf game written in C.
Raylib-Basic-Project
raylib - A simple and easy-to-use library to enjoy videogames programming
rayjs - Javascript bindings for raylib in a single ~3mb executable
gsequencer - Advanced Gtk+ Sequencer
dr_libs - Audio decoding libraries for C/C++, each in a single source file.
raylib-games vs Raylib_RectangleCollision
raylib-games vs raylib-hx
raylib-games vs raygui
raylib-games vs raylib-php
raylib-games vs abuse
raylib-games vs bake
raylib-games vs Open-Golf
rfxgen vs Raylib-Basic-Project
raylib-games vs raylib
raylib-games vs rayjs
rfxgen vs gsequencer
rfxgen vs dr_libs