retris
Implementation of rust tetris_core on the reMarkable using libremarkable (by LinusCDE)
ggez
Rust library to create a Good Game Easily (by ggez)
retris | ggez | |
---|---|---|
1 | 50 | |
32 | 4,333 | |
- | 0.6% | |
0.0 | 0.0 | |
about 3 years ago | 18 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
retris
Posts with mentions or reviews of retris.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-29.
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Feature Request: Add a supported means to install applications to the remarkable 2
First, the remarkable is a fantastic device! However it would be even better (in my opinion) if on the menu of the ui below the "Ebooks" tab there was an "Applications" tab where users could add binaries/applications of there own choosing and run them from within the xochitl ui. There is an active community of hackers and enthusiasts who are writing applications for the remarkable that would greatly appreciate a supported means of running custom programs from within the existing ui, without having to utilize a 3rd-party launcher or leave xochitl. relevant links: https://github.com/LinusCDE/retris https://github.com/canselcik/libremarkable
ggez
Posts with mentions or reviews of ggez.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-26.
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ggez news! 0.9.0 released and more!
ggez is a lightweight cross-platform game framework for making games with minimum friction. Check it out at https://github.com/ggez/ggez, https://crates.io/crates/ggez
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NANOVOID Devlog #1: Lua Scripting
I'd say to use either https://macroquad.rs/ or http://ggez.rs/, they're both basically "all that you need for 2d". I've used macroquad extensively, but that was mainly because ggez was undergoing a big rewrite to wgpu which is now complete with 0.8.
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Embedding GGEZ into GTK-RS
Hi guys, Is there a guide on how to implement renderers/frameworks such as GGEZ?
- Hey Rustaceans! Got a question? Ask here (12/2023)!
- Hey Rustaceans! Got a question? Ask here (10/2023)!
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Hey Rustaceans! Got a question? Ask here (9/2023)!
ggez also looks pretty straightforward and simple to get graphics moving around quick and easy.
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Hey Rustaceans! Got a question? Ask here (8/2023)!
https://github.com/ggez/ggez/issues/1158 For this is it as simple as changing the methods to take &Image, .clone() it inside and use that or is cloning missing the point of the change?
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Hey Rustaceans! Got a question? Ask here! (51/2022)!
Sounds like https://ggez.rs/.
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Clean Pixel art in ggez 0.8.1
See the links here on how to do what you want with samplers. https://github.com/ggez/ggez/issues/1046
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Sokoban clone written in Rust using ggez
Nice, can you add it to the list of projects https://github.com/ggez/ggez/blob/master/docs/Projects.md ?