RenPy
inform7-ide
Our great sponsors
RenPy | inform7-ide | |
---|---|---|
180 | 35 | |
4,494 | 98 | |
3.0% | - | |
9.9 | 7.0 | |
1 day ago | about 2 months ago | |
Ren'Py | C | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RenPy
- Ask HN: Software to Develop Interactive Stories?
-
cRPG's often have poor writing. Why is that?
Here are 2 interactive story game engines: * https://www.renpy.org/ * https://twinery.org/
- Best way to approach a matching mechanic?
-
Game developer?
https://www.renpy.org/ this is an engine specialised for making visual novels. But I've also made a point and click adventure with it. Renpy is not a visual editor at all, this is one where you stare at code 100% of the time and then hit run to test it and actually see things. I love recommending this one to people who already know programming but don't want to go straight into Unity or other half visual, half IDE based dev environments.
-
Narrative Game Design
And RenPy is basically an engine in itself, for making visual-novel style games, and has an excellent scripting language for laying out branching dialogs and logic.
-
Narrative Point & Click Games, help!
This is a link to renpy, a pretty good visual novel engine I hear.
-
[general] Update/sneak peak on my free console based pjo game. If you want to beta test, dm me
If you feel like expanding the project and adding visuals, there's Renpy. Otherwise there's a few python libraries like arcade or pygame. Obviously adding art is going to add a lot of time to this project.
-
Can I make a game with a low IQ ?
Start small, don't push yourself hard. Get a book like "Python for kids" and read it. Then try to use ren.py framework: https://www.renpy.org/ to make very simple visual novel. As you get more familiar with python, check PyGame framework: https://www.pygame.org
-
I wanna start making a horror game
are you just starting out? if so there are less code intensive engines for story / script writing. for example... Twine https://twinery.org/ RenPy https://www.renpy.org/ Choicescript https://www.choiceofgames.com/make-your-own-games/choicescript-intro/
-
How to create a videogame
If you want to make a 'visual novel' (similar to a CYOA, but with more graphics, animations, etc.) then Ren'Py is the way to go. If you're willing to learn a bit of Python, you can totally customise it.
inform7-ide
-
The Futures of Inform
For those looking for Linux packages instead of compiling themselves, there's a github build project of an earlier version this year https://github.com/ptomato/inform7-ide/actions/runs/19915523...
-
Share a niche programming language you have tinkered with before
Inform 7 is a domain-specific language for creating parser-based works of interactive fiction (i.e. old-school "text adventure games"). It does the heavy lifting of parsing and maintaining the consistency of the world model for the programmer.
- Ask HN: Best language/framework to develop web-based text games today?
- What Languages to Learn for Interactive Fiction Right Now?
- Ask HN: How to keep my daughter busy while tickling her curiosity
-
Gaiman: Programming language for text-based games in browser
Neat. Have you ever seen Inform? http://inform7.com/ Might offer some inspiration on future features. It's a pretty cool language that's been around for a long time and has the same use case.
- Inform 7 v10.1.0 is now open-source
-
Programmers who will code themselves out of a job sounds soo juvenile.
like literate programming works great for something like text adventures, but for anything else its not clear if it will ever succeed.
-
Ken and Roberta Williams Working on Colossal Cave Adventure Remake for VR and PC
I discovered ADVENT because it was bundled in with DSLinux [0], the Linux distribution for the Nintendo DS. There was a long period in grade school where I was kinda obsessed with it and it's derivatives, especially Mike Arnautov's 770-point expansion [1]. I remember pulling apart his A-code sources (a custom DSL for implementing his versions of the game) to make my own additions to the game. From there I discovered the Inform 7 authoring system [2] and the wider text adventure/interactive fiction ecosystem.
I came into the whole thing comparatively late (sometime in the late 2000s, I guess?), but Colossal Cave is still a huge part of my childhood. Expansions, ports, remixes, and re-imaginings are already a tradition for the game: even the version most people are familiar with is Don Woods's expansion of Will Crowther's original code. I'm psyched to see the Williams's contribution to the canon!
-
Requesting help with making a text adventure game.
You're in luck. Inform, the best (IMO) tool is also pretty easy to use, and uses an English-like programming language: http://inform7.com
What are some alternatives?
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
ink - inkle's open source scripting language for writing interactive narrative.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
twinejs - Twine, a tool for telling interactive, nonlinear stories
godot-ink - Ink integration for Godot Engine.
PyOpenGL - Repository for the PyOpenGL Project
Arcade - Easy to use Python library for creating 2D arcade games.
PySDL2
Jomini - Historical battle simulation package for Python