renderdoc VS d8vk

Compare renderdoc vs d8vk and see what are their differences.

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renderdoc d8vk
13 35
8,383 458
- -
9.8 8.4
about 16 hours ago 28 days ago
C++ C++
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

renderdoc

Posts with mentions or reviews of renderdoc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-10.

d8vk

Posts with mentions or reviews of d8vk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-11.

What are some alternatives?

When comparing renderdoc and d8vk you can also consider the following projects:

apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

reshade - A generic post-processing injector for games and video software.

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

dgVoodoo2 - Glide/DirectX implementation on D3D11/12

dxvk-native - D3D9/11 but it runs natively on Linux!

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

vulkan-renderer - Game engine written with C++ and Vulkan.

ToGL - Direct3D to OpenGL abstraction layer

RayTracer - Ray Tracer in C++ with openGL.

dxvk-caches - /OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!