rend3 VS wgpu

Compare rend3 vs wgpu and see what are their differences.

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rend3 wgpu
14 194
1,016 10,846
2.5% 4.1%
8.2 9.9
24 days ago 1 day ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rend3

Posts with mentions or reviews of rend3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-07.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing rend3 and wgpu you can also consider the following projects:

wgpu-text - 📜A simple 2D text renderer for wgpu📜 > is a wrapper over glyph-brush for easier text rendering in wgpu > inspired by similar to wgpu_glyph

vulkano - Safe and rich Rust wrapper around the Vulkan API

bevy_retro - Plugin pack for making 2D games with Bevy

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

wgpu-practice

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

bevy - A refreshingly simple data-driven game engine built in Rust

OpenSubdiv - An Open-Source subdivision surface library.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.