relm
areweguiyet
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relm | areweguiyet | |
---|---|---|
23 | 31 | |
2,391 | 385 | |
- | 1.8% | |
5.0 | 8.1 | |
4 months ago | 3 days ago | |
Rust | HTML | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
relm
- [Rust] Pouvez-vous faire une bonne interface graphique dans Rust?
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Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
Relm (GTK)
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is makeing Vulkan guis worth it?
Relm, Slint (formerly SixtyFPS), Druid and Iced are all very promising idiomatic GUI toolkits with a great deal of community activity around them, and all of those perform substantially better in the accessibility department than ImGui and egui, to my knowledge. areweguiyet.com can give you some more pointers as well.
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The state of Rust GUI libraries
To use relm, you need to add the gtk and relm libraries to your project's dependencies in your Cargo.toml file. You’ll also need to have the gtk library installed.
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A declarative desktop UI framework for Rust built on GTK and GTK-rs
No , not really a lot of the time people are trying to tackle problems that have taken years to solve in other languages which isn’t easy and is why you see stuff abandoned. This project is also pretty similar to [relm](https://github.com/antoyo/relm) which is an active project.
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egui or iced or druid?
The [older gtk3 version of relm](https://github.com/antoyo/relm) has 2.1k stars. Relm4 is uses gtk4 which is newer.
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Any good resources for using Rust with GTK4 and Libadwaita?
Relm (supposedly more idiomatic)
- Does Rust have a React-like GUI framework? If not, why not?
areweguiyet
- Rust for Embedded Systems: Current State, Challenges and Open Problems
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The KDE desktop gets an overhaul with Plasma 6
I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.
If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/
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Ask HN: Rust Viable for Data Analytics?
I normally use python to do some quick data analysis, with pandas/polars/pyspark/...
But I've started to use rust more and more in the last few weeks and really start to like it.
Does anyone have experience doing data analysis with rust, and would you recommend it over python?
And are there any resources like https://areweguiyet.com/ but for data analysis?
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On inheritance and why it's good Rust doesn't have it
You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
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BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.
I haven’t tried any yet as I lack the time, but it can be a good starting point.
Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.
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Learn graphics for theoretical gui with rust
I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
- Are We <Thing> Yet?
- Is it possible to build a gui which is both cross compatible and native?
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Can someone explain in layman's terms what is the deal with the GUI Framework for Rust?
There is research being done, people are working on architectures based on the ELM architecture (check areweguiyet.com for more) and reactive ones, but I haven't had a very good experience out of them yet.
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Announcing concoct! A cross-platform native UI framework (formerly viewbuilder)
Very nice! Hoping to see this on https://github.com/areweguiyet/areweguiyet ;-)
What are some alternatives?
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
Azul - Desktop GUI Framework
iced - A cross-platform GUI library for Rust, inspired by Elm
libui-rs - Rust bindings to the minimalist, native, cross-platform UI toolkit `libui`
wxRust - A Rust binding of the wxWidgets cross platform toolkit.
Relm4 - An idiomatic GUI library inspired by Elm and based on gtk4-rs [Moved to: https://github.com/Relm4/Relm4]
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
orbtk - The Rust UI-Toolkit.
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
Native Windows GUI - A light windows GUI toolkit for rust