reflex-sdl2 VS FunGEn

Compare reflex-sdl2 vs FunGEn and see what are their differences.

reflex-sdl2

A minimal host for sdl2 based reflex apps. (by schell)

FunGEn

A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell (by haskell-game)
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reflex-sdl2 FunGEn
- 2
26 80
- -
0.0 6.3
about 3 years ago 8 months ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reflex-sdl2

Posts with mentions or reviews of reflex-sdl2. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning reflex-sdl2 yet.
Tracking mentions began in Dec 2020.

FunGEn

Posts with mentions or reviews of FunGEn. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-07.
  • Dhall: A Gateway Drug to Haskell
    27 projects | news.ycombinator.com | 7 Jun 2022
    A few more:

    https://github.com/simonmichael/hledger - Robust, fast, intuitive plain text accounting tool with CLI, TUI and web interfaces

    https://github.com/simonmichael/shelltestrunner - Easy, repeatable testing of CLI programs/commands

    https://github.com/simonmichael/quickbench - Easily time one or more commands with one or more executables and show tabular results

    https://github.com/haskell-game/fungen - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

    https://haskell-game.dev - a small selection of many games written in Haskell

  • Asteroid clone... two of them? A paper on functional programming in video games
    4 projects | /r/haskellgamedev | 28 Apr 2021
    If you didn't already find it, https://github.com/haskell-game/fungen#readme might have some relevant docs/material.

What are some alternatives?

When comparing reflex-sdl2 and FunGEn you can also consider the following projects:

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

aeson-tiled - Aeson instances for Tiled map editor types

ActionKid - A video game framework for haskell

rattletrap - :car: Parse and generate Rocket League replays.

SFML - Low level Haskell bindings for SFML 2.x

werewolf - A game engine for running werewolf in a chat client

netwire-input-glfw - MonadInput instances for GLFW based netwire programs

general-games - Haskell package with helpful structures for a variety of games

yampa2048 - 2048 game clone using Yampa FRP library

dominion - A Dominion simulator in Haskell

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at