reason
Godot
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reason | Godot | |
---|---|---|
44 | 2742 | |
10,044 | 81,956 | |
0.3% | 2.4% | |
5.8 | 10.0 | |
about 1 month ago | 6 days ago | |
OCaml | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
reason
- Learning Elm by porting a medium-sized web front end from React (2019)
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Melange for React devs book, alpha release
Hey HN, at Ahrefs we have been working on an online book that hopefully helps React developers get up and running with Melange, an OCaml to JavaScript compiler. You can read more about Melange here: https://melange.re/.
There are still a few chapters that we'd like to add before considering it "complete", but it might be already helpful for some folks out there, that's why we decided to publish it early.
The book uses Reason syntax to implement React components using ReasonReact components. You can read more about both in:
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ReScript: Rust like features for JavaScript
ReScript is "Fast, Simple, Fully Typed JavaScript from the Future". What that means is that ReScript has a lightning fast compiler, an easy to learn JS like syntax, strong static types, with amazing features like pattern matching and variant types. Until 2020 it was called "BuckleScript" and is closely related to ReasonML.
- Ask HN: Interest in a Rust-Inspired Language Compiling to JavaScript?
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Earning the privilege to work on unoriginal problems
This tracks with how I've seen "normal" languages converge on similar, flawed imitations of better type systems through tools and repurposed syntax. Thank you for confirming.
Do you have any recommendations or warnings regarding general languages which reach in the opposite direction? Reason[1] and F#[2] are both examples: they attach pre-existing ecosystems and compile-for-$PLATFORM tools to OCaml-like typing.
OCaml itself is also intriguing for personal projects. However, I'm worried the "GPL" in its standard library's LGPL license might scare people despite both the linking exception and Jane Street's MIT alternative.
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Melange 1.0: Compile OCaml / ReasonML to JavaScript
ReasonML purely as a syntax layer on top of OCaml is still being updated and released[1]. Incidentally, I'm one of the maintainers of that project too :-)
With this Melange release, we're hoping to somewhat revive ReasonML and channel some folks back to the community from the perspective of a vertically integrated platform that has seen major investment in the past few years.
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My Thoughts on OCaml
Quieted down, but I depend on projects with worst graphs:
ReasonML and ReScript are a (more or less the same) new syntax on top of OCaml. ReScript only targets JS, while ReasonML targets both JS and the native archs OCaml supports. Facebook and Bloomberg are using ReScript internally, afaik. Messenger.com is written in it. Facebook also maintains React bindings to ReScript.
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why
There is also reasonml for Web development.
- Por que Elm é uma linguagem tão deliciosa?
Godot
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
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Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
There is some ongoing PR, so it might come at some point :
https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aop...
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
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🔥14 Excellent Open-source Projects for Developers😎
6. Godot - Your Gateway to Game Development 🎮
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I want to learn some low level typed language, should I learn Go or Rust?
Fair enough! I’d personally recommend Godot, because it’s FOSS, has a really nice way of doing things (in my opinion), and a language that’s similar enough to Go that when I was first learning Go I’d frequently use terms from GDScript! It’s the kind of think you can learn in a few hours. Give it a shot if you’re just getting into dev!
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Can we make games using react native? Im new to this and I just made some to do, and video player apps. So I'm just curious so I can make iOS and playstore apps.
I believe most game developers would rather focus on making the game though, instead of figuring out how to make things work in React Native. In those cases, the best option is to just stick with game engines like Godot.
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Open Source alternatives to tools you Pay for
Godot Engine - Open Source Alternative to Unity3D
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
ursina - A game engine powered by python and panda3d.
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
raylib - A simple and easy-to-use library to enjoy videogames programming
flame - A Flutter based game engine.
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
FlaxEngine - Flax Engine – multi-platform 3D game engine
love - LÖVE is an awesome 2D game framework for Lua.