reanimate VS fp-course

Compare reanimate vs fp-course and see what are their differences.

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)

fp-course

Functional Programming Course (by tonymorris)
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reanimate fp-course
14 5
1,101 1,027
0.5% -
0.0 0.0
4 months ago about 1 year ago
Haskell Haskell
LicenseRef-PublicDomain -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

fp-course

Posts with mentions or reviews of fp-course. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-02.

What are some alternatives?

When comparing reanimate and fp-course you can also consider the following projects:

manim - Animation engine for explanatory math videos

fp-course - Functional Programming Course

brick - A declarative Unix terminal UI library written in Haskell

sdl-gpu-hs

plot-light - A lightweight plotting library, exporting to SVG

OpenGL - Haskell bindings to OpenGL

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

manim - A community-maintained Python framework for creating mathematical animations.

Rasterific - A drawing engine in Haskell

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

Chart - A 2D charting library for haskell

rhythm-game-tutorial - Create a rhythm game with Haskell!