reanimate VS processing-for-haskell

Compare reanimate vs processing-for-haskell and see what are their differences.

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)

processing-for-haskell

Graphics for kids and artists. Processing implemented in Haskell (by anton-k)
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reanimate processing-for-haskell
14 -
1,101 71
0.5% -
0.0 0.0
4 months ago almost 2 years ago
Haskell Haskell
LicenseRef-PublicDomain BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

processing-for-haskell

Posts with mentions or reviews of processing-for-haskell. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning processing-for-haskell yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing reanimate and processing-for-haskell you can also consider the following projects:

manim - Animation engine for explanatory math videos

plot-light - A lightweight plotting library, exporting to SVG

brick - A declarative Unix terminal UI library written in Haskell

webkit - Haskell interface to WebKitGTK+

processing - Web graphic applications with Processing.js.

OpenGL - Haskell bindings to OpenGL

avatar-generator - A straightforward CLI random avatar image generator

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

KdTree - Haskell module for K-D trees

manim - A community-maintained Python framework for creating mathematical animations.

Noise - Coherent noise package in Haskell