reanimate VS monomer

Compare reanimate vs monomer and see what are their differences.

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)

monomer

An easy to use, cross platform, GUI library for writing Haskell applications. (by fjvallarino)
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reanimate monomer
14 16
1,102 558
0.5% -
0.0 5.7
4 months ago about 1 month ago
Haskell Haskell
The Unlicense BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

monomer

Posts with mentions or reviews of monomer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-16.

What are some alternatives?

When comparing reanimate and monomer you can also consider the following projects:

manim - Animation engine for explanatory math videos

static-haskell-nix - easily build most Haskell programs into fully static Linux executables

brick - A declarative Unix terminal UI library written in Haskell

gi-gtk-declarative - Declarative GTK+ programming in Haskell

plot-light - A lightweight plotting library, exporting to SVG

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

OpenGL - Haskell bindings to OpenGL

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

manim - A community-maintained Python framework for creating mathematical animations.

MetalNanoVG - The Metal port of NanoVG.