reanimate VS linear

Compare reanimate vs linear and see what are their differences.

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)

linear

Low-dimensional linear algebra primitives for Haskell. (by ekmett)
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reanimate linear
14 8
1,101 195
0.5% -
0.0 5.4
4 months ago 3 days ago
Haskell Haskell
LicenseRef-PublicDomain BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

linear

Posts with mentions or reviews of linear. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing reanimate and linear you can also consider the following projects:

manim - Animation engine for explanatory math videos

nimber - Finite nimber arithmetic

brick - A declarative Unix terminal UI library written in Haskell

nuha

plot-light - A lightweight plotting library, exporting to SVG

moving-averages

OpenGL - Haskell bindings to OpenGL

effect-zoo - Comparing Haskell effect systems for ergonomics and speed

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

linear-accelerate - Instances to mix linear with accelerate

manim - A community-maintained Python framework for creating mathematical animations.

reservoir - Reservoir Sampling Algorithms in Haskell