reanimate VS vulkan

Compare reanimate vs vulkan and see what are their differences.

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)

vulkan

Haskell bindings for Vulkan (by expipiplus1)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
reanimate vulkan
14 4
1,102 137
0.5% -
0.0 8.1
4 months ago about 13 hours ago
Haskell Haskell
The Unlicense BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

vulkan

Posts with mentions or reviews of vulkan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-15.

What are some alternatives?

When comparing reanimate and vulkan you can also consider the following projects:

manim - Animation engine for explanatory math videos

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

brick - A declarative Unix terminal UI library written in Haskell

Win32 - Haskell support for the Win32 API

plot-light - A lightweight plotting library, exporting to SVG

OpenGL - Haskell bindings to OpenGL

graphics-drawingcombinators - Combinators for drawing 2D shapes and images in Haskell (using OpenGL)

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library

manim - A community-maintained Python framework for creating mathematical animations.

hip - Haskell Image Processing Library