reanimate
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reanimate | GPipe | |
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7 | 0 | |
892 | 147 | |
1.2% | - | |
7.6 | 0.0 | |
27 days ago | over 1 year ago | |
Haskell | Haskell | |
LicenseRef-PublicDomain | MIT License |
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reanimate
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Looking for SVG library recommendations
That aside, it seems that svg-tree doesnβt support filter elements, so I recommend reanimate-svg. You can join the Discord server for Reanimate and ask for help. Good luck.
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Manim β Python library for creating mathematical animations
See also reanimate, a very similar Haskell library: https://reanimate.github.io/
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Advanced programming exercises/apps recommendations to code
This is very niche, but something I've wanted to do for a while is to generate some cool physics example on the surface of a sphere with https://hackage.haskell.org/package/hamilton, and display it with https://reanimate.github.io/ (using https://hackage.haskell.org/package/linear for the projection)
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[Newcomer] Status of AI, graphics programming and performance in Haskell?
Hi u/Target_Organic, I wich you a warm welcome! Haskell is often very satisfying to work with, it has a sense of beauty in it. Regarding your questions: 1. I never had big problems about performance. However, I personally place more emphasis about correctness, simplicity and readability of my programs. Performance tuning comes after. 2. For graphic libraries, I know diagrams, Reanimate and Haskell-chart. Since you seems interested by mathematical approach to graphics, I think you will find happiness there. 3. I'm not sure about the AI field. Other, more practical languages such as Python seems to have taken the lead. What is sure for me, that Machine Learning/NN would be nicely describe in Haskell with solid foundations.
- Reanimate: great library for creating math videos similar to 3Blue1Brown
- Manim: An animation engine for explanatory math videos
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Beginner Question on library
I would suggest reanimate or gloss. I think gloss is simpler, but uglier. reanimate has a nice website: https://reanimate.github.io/. At the top there are links to documentation, the api reference and a playground. You can start without installing anything by using the online playground.
GPipe
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Tracking mentions began in Dec 2020.
What are some alternatives?
manim - Animation engine for explanatory math videos
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Gifcurry - π The open-source, Haskell-built video editor for GIF makers.
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