react-native-windows
Avalonia
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react-native-windows | Avalonia | |
---|---|---|
71 | 254 | |
15,929 | 23,672 | |
0.5% | 2.5% | |
9.6 | 9.9 | |
4 days ago | 4 days ago | |
C++ | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-native-windows
- Dezvoltare aplicatie desktop
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
Microsoft is using React Native for Windows [0] for their Office applications [1]. As a fan of RN this would be the first avenue I’d explore if I had to develop something for Windows.
[0] https://microsoft.github.io/react-native-windows/
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Building Internal Business Desktop Application Advice
There's also MAUI (.NET) and React Native desktop.
- Very obvious way to develop a Desktop/GUI application like a web app?
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What do react native devs think of Flutter
Sometimes yeah they can become a real pain in the a$$. With RN you can make good looking and dynamic layouts with minimum effort. On the other hand when trying to implement logic my main and continuous issues I am facing is with the async parts . Apart from I am all in for RN . I am going to give it a try for a windows app with https://microsoft.github.io/react-native-windows .And if it works fine (which means you get your self away from C#) it will be a really powerful tool for me .
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I’ve just released an App in the Mac App Store using react-native-macos!
You can read more about it here: https://microsoft.github.io/react-native-windows/
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Introducing React Native macOS 0.71
at Microsoft, it's used a lot for brownfield scenarios, similar to react-native-windows: https://github.com/microsoft/react-native-windows
- Best way to build desktop apps? Should I use electron?
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I Am Falling Out Of Love With Flutter
you sound more like a zealot than someone trying to make a point. you can deploy to desktop with react native and have been able to for years now, courtesy of Microsoft: https://microsoft.github.io/react-native-windows/
- [AskJS] Are there any Electron alternatives that uses less recourses?
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
[0] https://github.com/AvaloniaUI/Avalonia
- Avalonia – Farewell to the .NET Foundation
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AvaloniaUI: Create Multi-Platform Apps with .NET
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
[1] https://github.com/AvaloniaUI/Avalonia/issues
[2] https://news.ycombinator.com/item?id=39246988#39249128
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.NET on Linux: What a Contrast
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years.
Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
https://avaloniaui.net/
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
react-native-gesture-handler - Declarative API exposing platform native touch and gesture system to React Native.
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
game-patches - Game patches for the Xenia emulator
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
react-pdf - 📄 Create PDF files using React
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono