react-native-macos
revery
Our great sponsors
react-native-macos | revery | |
---|---|---|
13 | 15 | |
3,198 | 8,065 | |
2.1% | 0.1% | |
0.0 | 0.0 | |
5 days ago | about 2 years ago | |
Java | Reason | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-native-macos
- Very obvious way to develop a Desktop/GUI application like a web app?
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can we get job into tech gaints as a react native developer?
react-native-macOS
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[Discussion] Status of RN for macOS/windows?
Seems we have https://github.com/microsoft/react-native-macos , but seems it is not compatible with 'normal react native' (as it is only for desktop + tablet). Thus I'm not sure if it'd be possible to create a single codebase that compiles both for iOS and Mac.
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What do you use for a MacOS app? Electron?
I use https://github.com/microsoft/react-native-macos for small apps
- Thoughts on Clojure UI framework
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Impressive React-Based Open Source Frameworks and Tools
rn macos
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Tauri: An Electron alternative written in Rust
Wouldn't a better solution to be use something like https://github.com/microsoft/react-native-macos ?
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I made a starter React Native app that compile to iOS, Android, Web and Desktop apps in one codebase :)
https://github.com/microsoft/react-native-windows and https://github.com/microsoft/react-native-macos
revery
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Can't decide on a programming language for multiple reasons
OCaml has actually put some decent effort into good GUI libraries, such as https://github.com/revery-ui/revery.
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HypeScript: Simplified TypeScript's type system in TypeScript's own type system
I never tried CoffeeScript since nobody pays me for it, though I am curious about ReasonML as an alternative, there's a Neovim front-end[0] coded in Reason that compiles natively[1], and supports existing VS Code plugins from the VSCodium plugin repository[2] which I still have yet to look at how the heck they pulled that bit off, but it is pretty interesting.
[0]: https://github.com/onivim/oni2#introduction
- Iced – A cross-platform GUI library for Rust, inspired by Elm
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Are you still looking forward to Onivim2?
It uses Revery which is still just javascript
- Clog – The Common Lisp Omnificent GUI
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Easiest lib to use for gui
Revery is promising and its way of handling GUIs matches the current trend of using a React-like virtual DOM style. Unfortunately, I found it to be a pain in the ass to actually attempt to install and use because of dependency on esy (which in turn depends on npm and caused nothing bug headaches) though so I haven't been able to actually try using it for anything.
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Tauri: An Electron alternative written in Rust
Revery is another similar project that is trying to be a lightweight alternative to Electron https://github.com/revery-ui/revery
What are some alternatives?
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
neutralinojs - Portable and lightweight cross-platform desktop application development framework
sciter-js-sdk - Sciter.JS - Sciter but with QuickJS on board instead of my TIScript
wry - Cross-platform WebView library in Rust for Tauri.
Wails - Create beautiful applications using Go
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
react-pdf - 📄 Create PDF files using React
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
Godot - Godot Engine – Multi-platform 2D and 3D game engine
DeskGap - A cross-platform desktop app framework based on Node.js and the system webview