react-native-gcanvas
ux-dx
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react-native-gcanvas | ux-dx | |
---|---|---|
2 | 4 | |
188 | 13 | |
- | - | |
7.0 | 0.0 | |
3 months ago | almost 2 years ago | |
JavaScript | Rust | |
Apache License 2.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-native-gcanvas
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Is anyone using react-native-gcanvas in production?
Hi. A comment here pointed me towards this library recently. It looks like alibaba re-created the javascript canvas for use on many platforms. It looks like it was forked when they dropped explicit support for react-native.
ux-dx
We haven't tracked posts mentioning ux-dx yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
THREE.MeshLine - Mesh replacement for THREE.Line
GoGL - OpenGL Engine/Tool built in Golang
VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
react-native-dom - An experimental, comprehensive port of React Native to the web.
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
fieldplay - A vector field explorer
nativescript-vue - Native mobile applications using Vue and NativeScript.
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
luminance-rs - Type-safe, type-level and stateless Rust graphics framework