rayray VS futureproof

Compare rayray vs futureproof and see what are their differences.


A tiny GPU raytracer, using Zig and WebGPU (by mkeeter)


A live editor for fragment shaders, powered by Neovim, WebGPU, and Zig! (by mkeeter)
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rayray futureproof
1 1
127 189
- -
3.5 0.0
over 2 years ago over 1 year ago
Zig Zig
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of rayray. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-25.


Posts with mentions or reviews of futureproof. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning futureproof yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing rayray and futureproof you can also consider the following projects:

zig-bgfx-sdl2 - Minimal zig project to get bgfx running with sdl2

libfive - Infrastructure for solid modeling

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

zls - The @ziglang language server for all your Zig editor tooling needs, from autocomplete to goto-def!

bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one

tuatara - Ziggidy *nix system info fetcher. WIP.

river - A dynamic tiling Wayland compositor

mach - zig game engine & graphics toolkit