raylib VS scratch-www

Compare raylib vs scratch-www and see what are their differences.

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
raylib scratch-www
399 803
18,660 1,559
- 0.8%
9.8 9.9
7 days ago about 7 hours ago
C JavaScript
zlib License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

scratch-www

Posts with mentions or reviews of scratch-www. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.

What are some alternatives?

When comparing raylib and scratch-www you can also consider the following projects:

SFML - Simple and Fast Multimedia Library

Node RED - Low-code programming for event-driven applications

SDL2 - SDL2 bindings to perl

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

bevy - A refreshingly simple data-driven game engine built in Rust

blockly - The web-based visual programming editor.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Godot - Godot Engine – Multi-platform 2D and 3D game engine

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

processing - Source code for the Processing Core and Development Environment (PDE)

SDL - Simple Directmedia Layer

stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.