raylib
imgui
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raylib
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
user@linuxmint:~/raylib/raylib/src$ git clone https://github.com/raysan5/raylib.git raylib cd raylib/src/ make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED # To make the dynamic shared version.
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
- New Vulkan Documentation Website
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I want to make a game but I'm scared...
raylib (c/c++) reliable, good docs, more or less same idea as love2d plus 3d support, but more flexible, and can be used outside game development, like visualizing data. I suggest you pick this if you want to learn low level system language - c/c++
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LÖVE: a framework to make 2D games in Lua
I love love2D. It's really a breath of fresh air. I've made many little games and prototypes with it. Lua is fun, and the doco is great.
If you're looking in that realm I also have to mention RayLib [1]. It might remind you of the XNA days, except it runs on many platforms and it actually works! (sic.)
Final plug is of course PICO8.[2] Very different style once again but so much fun!
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Trying raylib, first time user, what should I know?
About the bindings, raylib already has bindings to +60 languages, you can take a look to the BINDINGS.md file or even send a Pull Request to add new bindings: https://github.com/raysan5/raylib/blob/master/BINDINGS.md
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Raylib examples don't work?
brew install cmake git clone https://github.com/raysan5/raylib.git cd raylib cmake -B build cd build make
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Quickly setting up a 3D scene?
https://www.raylib.com/ ?
imgui
- Ask HN: Fastest cross-platform GUI stack/strategy
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Immediate Mode GUI Programming
Immediate mode is a fuzzy concept, as witnessed by this writeup: https://github.com/ocornut/imgui/wiki/About-the-IMGUI-paradi...
The Dear ImGui readme is a good starting point:
https://github.com/ocornut/imgui
...now of course Dear ImGui is a specific implementation of an immediate mode UI framework, but it's also the most popular implementation.
- Nebula is an open-source and free-to-use modern C++ game engine
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Dear ImGui: Bloat-free Graphical User interface with minimal dependencies
From the faq https://github.com/ocornut/imgui/blob/master/docs/FAQ.md#q-w...
Q. What is this library called?
This library is called Dear ImGui. Please refer to it as Dear ImGui (not ImGui, not IMGUI).
(The library misleadingly started its life in 2014 as "ImGui" due to the fact that I didn't give it a proper name when I released 1.0, and had no particular expectation that it would take off. However, the term IMGUI (immediate-mode graphical user interface) was coined before and is being used in variety of other situations e.g. Unity uses it own implementation of the IMGUI paradigm. To reduce the ambiguity without affecting existing code bases, I have decided in December 2015 a fully qualified name "Dear ImGui" for this library.
ImGui is engine/GPU agnostic
Themeing isn't a just a retained mode thing, you can do wonders with immediate UIs, even thought (dear)ImGui doesn't provide much, you can still do wonders: https://github.com/ocornut/imgui/issues/707#issuecomment-362...
More on that topic: https://www.youtube.com/watch?v=Z1qyvQsjK5Y
My first guess would be it is supposed to sound like "Dear Imogen". However, it wasn't initially conceived of as a reference to anything. The "Dear" was tacked on to qualify the name [1].
[1] https://github.com/ocornut/imgui/blob/master/docs/FAQ.md#q-w...
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Where do I start to learn C++ for a game development
Bonus: If you want to make desktop app with UI, then this is another great C++ library and it's also simple to learn as well. https://github.com/ocornut/imgui.
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GUI library for fast prototyping
AFAIK the Rust equivalent to C++'s Dear ImGui is egui.
What are some alternatives?
wxWidgets - Cross-Platform C++ GUI Library
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
NanoGUI - Minimalistic GUI library for OpenGL
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
SFML - Simple and Fast Multimedia Library
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
CEGUI
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
nana - a modern C++ GUI library
SDL2 - SDL2 bindings to perl
nuklear
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).