raylib-go VS go-formatter

Compare raylib-go vs go-formatter and see what are their differences.

raylib-go

Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming. (by gen2brain)
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raylib-go go-formatter
21 108
1,290 120,346
- -
9.2 9.2
8 days ago 8 days ago
C Go
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib-go

Posts with mentions or reviews of raylib-go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

go-formatter

Posts with mentions or reviews of go-formatter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.

What are some alternatives?

When comparing raylib-go and go-formatter you can also consider the following projects:

Ebiten - Ebitengine - A dead simple 2D game engine for Go

gobeam/Stringy - Convert string to camel case, snake case, kebab case / slugify, custom delimiter, pad string, tease string and many other functionalities with help of by Stringy package.

go-sdl2 - SDL2 binding for Go

go-shortid - Super short, fully unique, non-sequential and URL friendly Ids

Pixel - A hand-crafted 2D game library in Go

numa - NUMA is a utility library, which is written in go. It help us to write some NUMA-AWARED code.

g3n - Go 3D Game Engine (http://g3n.rocks)

stateless - Go library for creating finite state machines

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

morse - Morse Code Library in Go

Oak - A pure Go game engine

bexp - Go implementation of Brace Expansion mechanism to generate arbitrary strings.