Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
We haven't tracked posts mentioning raygui-scaffold yet.
Tracking mentions began in Dec 2020.
Are there any resources on how to build projects using raylib?
3 projects | reddit.com/r/raylib | 15 Jan 2023
Here are the project examples: https://github.com/raysan5/raylib/tree/master/projects3 projects | reddit.com/r/raylib | 15 Jan 2023
New python graphics library !
6 projects | reddit.com/r/Python | 15 Jan 2023
The library is called Raylib-Python-Ctypes (also known as raypyc). Raypyc is a binding for python of the great c graphics library Raylib.
3 projects | reddit.com/r/learnprogramming | 11 Jan 2023
If you want to do something more intense graphically, raylib is lightweight and cross-platform.
How to add graphics
4 projects | reddit.com/r/csharp | 9 Jan 2023
Glad I could help! Just one more disambiguation -- it's not built in. raylib is created by Ray/raysan5,and the C# bindings are created primarily by Chris Dill. Dill has packaged the bindings as a NuGet package, which you can add using the command line. The command downloads the package from the online repository and installs it.
DesirePathSim code is now on GitHub
2 projects | reddit.com/r/DesirePath | 4 Jan 2023
It's written in C++ and using Raylib for rendering and CMake as the build system, but easily used with anything else as there are no dependencies other than Raylib.
Where to find more information on using languages beside c++?
3 projects | reddit.com/r/raylib | 29 Dec 2022
You can find more links on the Raylib homepage, https://www.raylib.com/ just scroll down till you find raylib language bindings
rayllib vs bgfx - what is difference ?
2 projects | reddit.com/r/raylib | 27 Dec 2022
Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
15 projects | news.ycombinator.com | 23 Dec 2022
I really like this trend. Also see:
* Raylib - A single header file game engine https://www.raylib.com/
Ask HN: Learn C in 2023?
6 projects | news.ycombinator.com | 23 Dec 2022
I suggest downloading and playing with Raylib. It's written in C, not C++, and is a library for video games, but it can be used to produce apps too. It has a ton of examples for you to review and modify as you learn, and it is cross platform. There are even bindings to other languages if you decide to leave C and use your favorite language. It's a one-click download and setup. Couldn't be easier and more fun!
What are some alternatives?
SFML - Simple and Fast Multimedia Library
SDL2 - SDL2 bindings to perl
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
love - LÖVE is an awesome 2D game framework for Lua.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
vulkan-guide - Introductory guide to vulkan.
bevy - A refreshingly simple data-driven game engine built in Rust
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Godot - Godot Engine – Multi-platform 2D and 3D game engine
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
Box2D - Box2D is a 2D physics engine for games