raygui-scaffold
rayfork
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raygui-scaffold | rayfork | |
---|---|---|
1 | 1 | |
11 | 325 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | 5 months ago | |
C | C | |
- | The Unlicense |
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raygui-scaffold
rayfork
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[Handmade Network] How to write better (game) libraries
Just got a question. I was looking at https://github.com/SasLuca/rayfork/blob/rayfork-0.9/source/core/rayfork-core.c and I saw
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
raylib-freebasic - FreeBasic bindings for raylib
rfxgen - A simple and easy-to-use fx sounds generator
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
Kernel - Kernel for the LuaOS operating system
ltui - 🍖 A cross-platform terminal ui library based on Lua
kosmos - A bullet-hell shooter game made in C99 for my college project.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
HandmadeMath - A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
GameSystemsInC - Game systems for games in C. Examples using Raylib.