raygui-scaffold VS Kernel

Compare raygui-scaffold vs Kernel and see what are their differences.


A minimal raygui project template (by xmake-examples)


Kernel for the LuaOS operating system (by TheLuaOSProject)
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raygui-scaffold Kernel
1 2
10 16
- -
0.0 7.2
about 1 year ago 3 days ago
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of raygui-scaffold. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning raygui-scaffold yet.
Tracking mentions began in Dec 2020.


Posts with mentions or reviews of Kernel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-18.

What are some alternatives?

When comparing raygui-scaffold and Kernel you can also consider the following projects:

MotorMC - MotorMC is a blazing fast, multi threaded, asynchronous Minecraft server software that aims to handle many players (1000+) on a single world while still providing an experience as close to vanilla Minecraft as possible.

cacule-cpu-scheduler - The CacULE CPU scheduler is based on interactivity score mechanism. The interactivity score is inspired by the ULE scheduler (FreeBSD scheduler).

space-nerds-in-space - Multi-player spaceship bridge simulator. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space

open-simplex-noise-in-c - Port of Kurt Spencer's java implementation of open simplex noise to C -- Note: This is NOT Ken Perlin's Simplex noise algorithm.

chip-walo - CHIP-8 Emulator using C and SDL2.

gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

wordwarvi - Word War vi is a retro-styled old school side scrolling shooter reminiscent of Defender or Scramble, with an "Emacs vs. vi" theme. See: http://smcameron.github.io/wordwarvi/

raylib - A simple and easy-to-use library to enjoy videogames programming

rayfork - C99 Game Library. XNA-like. Single source. Platform Independent. Allocator Aware.