raycast-bouncing-bullets
destructible-objects
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raycast-bouncing-bullets | destructible-objects | |
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4 | 2 | |
11 | 11 | |
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0.0 | 0.0 | |
over 1 year ago | almost 2 years ago | |
C# | C# | |
MIT License | MIT License |
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raycast-bouncing-bullets
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Learn how to transition your Unity NavMeshAgent AI into a Ragdoll state on death with AI Series Part 39!
Raycast Shooting
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Learn how to transition your NavMeshAgent AI into a Ragdoll state on death with AI Series Part 39!
This tutorial and accompanying repository ends up being a playable zombie shooter that incorporates several previous tutorials including: * Click to Move & Chasing a Player (Part 1) * Animated NavMeshAgents (Part 3) * AI Attacking Nearby Objects (Part 6) * AI Checking Line of Sight (Part 29) * Ragdoll Models * Raycast Shooting
- I don't know how practical it is for most games, but it sure was fun to make this tutorial about implementing bouncing bullets with Unity. How do you feel about bouncing bullets? Applicable or just silly?
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Learn how to implement (from scratch!) Raycast shooting, bullet tracers, and bouncing bullets with the power of Vector3.Reflect and recursive coroutines! Full Tutorial in Comments
As always, the full project is available on GitHub!
destructible-objects
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Need a More Engaging Environment? Add Object Destruction into Your Game! Learn how to destroy individual game objects with this common replacement technique and have the pieces slowly fade out to keep your game running smooth | Full Unity Tutorial in Post
Full Tutorial in YouTube
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Need a More Engaging Environment? Add Object Destruction into Your Game! Learn how to destroy individual game objects with this common replacement technique and have the pieces slowly fade out to keep your game running smooth | Full Tutorial in Comments
As always, all code from this video is available on GitHub: https://github.com/llamacademy/destructible-objects
What are some alternatives?
UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.
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Unity-Guide - Unity Engine Guide
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worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.
line-renderer-bezier-path - In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.
christmas-lights - Learn how to add Christmas lights into your game, for free with this tutorial repository!
ai-series-part-34 - In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead, apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.
lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.