raui
bevy_egui
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raui | bevy_egui | |
---|---|---|
10 | 8 | |
392 | 771 | |
0.5% | - | |
8.6 | 7.8 | |
2 months ago | 3 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raui
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Bevy 0.6
I've seen PsichiX experimenting with this in RAUI! I'd start there :)
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Written in Rust wishlist?
I've been wanting to try RAUI for replacing imgui as my UI system, but it has no renderer for wgpu.
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What's the state of UI as far as game development is concerned?
Check out RAUI (Renderer Agnostic User Interface), it's a UI framework that doesn't care about what renderer you use, meaning that you can provide any renderer you want
- Oxygengine + RAUI integration
- Working on themed Material Library components for RAUI
bevy_egui
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Hey Rustaceans! Got a question? Ask here (8/2023)!
fwiw, I've had a blast using https://github.com/mvlabat/bevy_egui - you might find it easier as well.
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Bevy 0.9: data oriented game engine built in Rust
Hi! Can't help but post a link to my plugin here: https://github.com/mvlabat/bevy_egui
Afaik, there are no plans to upstream Egui integration to Bevy, but if anyone needs an immediate mode UI, this plugin does the job (and it already supports Bevy 0.9).
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How hard will rust be if i am not writing low level code?
It's much more mature than our UI solution (which is bevy_egui exists and is wildly popular). And for things like calculators and todo lists, there's no complex internal logic where you really want the tools that Bevy provides.
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Fun Notation (guitar tab viewer in Rust and Bevy) v0.5.0 released, added settings for display, audio, generate DAW style notes display for guitar tabs
Oh, forgot to mention, egui is used for most of the gui features via bevy_egui, it's pretty nice, very easy to use (I've been using other immediate gui before).
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Bevy 0.6
For a GUI, you might consider egui which has an integration for bevy.
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Godot-like GUI
Bevy engine has also an editor UI plan like godot,but it's just the beginning. There is a Egui integration(bevy_egui) for the Bevy game engine which you can try.
What are some alternatives?
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
kajiya - π‘ Experimental real-time global illumination renderer π¦
iced - A cross-platform GUI library for Rust, inspired by Elm
matchbox - Painless peer-to-peer WebRTC networking for rust wasm (and native!)
winit - Window handling library in pure Rust
MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library
bevy - A refreshingly simple data-driven game engine built in Rust
bevy-website - The source files for the official Bevy website
rfcs - Suggest changes to Bevy and view accepted designs
backroll-rs - A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.