raui
bevy-kajiya
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raui | bevy-kajiya | |
---|---|---|
10 | 3 | |
392 | 104 | |
0.0% | - | |
8.6 | 0.0 | |
3 months ago | over 1 year ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raui
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Bevy 0.6
I've seen PsichiX experimenting with this in RAUI! I'd start there :)
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Written in Rust wishlist?
I've been wanting to try RAUI for replacing imgui as my UI system, but it has no renderer for wgpu.
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What's the state of UI as far as game development is concerned?
Check out RAUI (Renderer Agnostic User Interface), it's a UI framework that doesn't care about what renderer you use, meaning that you can provide any renderer you want
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https://np.reddit.com/r/rust/comments/n459cg/raui_nothing_happened_here_please_scroll_down/gwtk9xa/
demo: https://github.com/PsichiX/raui/tree/master/demos/todo-app
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RAUI - Nothing happened here, please scroll down
repository: https://github.com/PsichiX/raui
- Oxygengine + RAUI integration
- Is it a bird or a plane? Nah, it's just in-game RAUI test
- Working on themed Material Library components for RAUI
bevy-kajiya
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Raytrace in bevy
Rust-gpu is created by Embark. Embark themselves have kajiya, which has a Bevy implementation: https://github.com/seabassjh/bevy-kajiya
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Bevy 0.6
bevy-kajiya is a working integration with it though, and looks stunning!
What are some alternatives?
iced - A cross-platform GUI library for Rust, inspired by Elm
awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library
kajiya - 💡 Experimental real-time global illumination renderer 🦀
winit - Window handling library in pure Rust
docs.rs - crates.io documentation generator
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
morphorm - A UI layout engine written in Rust
bevy-website - The source files for the official Bevy website
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Oxygengine - Rust implementation of Oxygen Core HTML5 game engine
bevy_ggrs - Bevy plugin for the GGRS P2P rollback networking library.