raster-master
pasvulkan
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raster-master | pasvulkan | |
---|---|---|
35 | 4 | |
62 | 181 | |
- | - | |
7.8 | 10.0 | |
2 months ago | 3 days ago | |
Pascal | Pascal | |
MIT License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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raster-master
- Raster Master v3.6 – open-source Sprite and Map Editor
- Raster Master v3.1 – Sprite and Map Editor with Raylib Support
- Raster Master v2.9 – Sprite and Map Editor
- Raster Master v2.8-Sprite/Map Editor for your legacy C/basic/Pascal compilers
- Raster Master v2.2 R89
- Release Raster Master v1.8 R85 · RetroNick2020/raster-master
- Raster Master v1.8-Sprite Editor-Map Editor-Sprite Sheet Importer
- Raster Master v1.7-Sprite Editor-Map Editor-Sprite Sheet Importer
- Release Raster Master v1.7 R84 · RetroNick2020/raster-master
pasvulkan
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Leveraging Rust and the GPU to render user interfaces at 120 FPS
This guy Bero1985 wrote the 3D library / engine some years that has extensive 2D features including UI that uses SDF among the other things [0].
[0] - https://github.com/BeRo1985/pasvulkan
- Pasvulkan: Vulkan Toolset for Pascal
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NimSkull: A Hard Fork of Nim
That reminds me of another project. Whatever you do, do not write the commit messages like that, and your are doing great: https://github.com/BeRo1985/pasvulkan/commits/master
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How to make this code compile in PABC?
This is the code from the PasSDL unit, it is included in Pasvulkan on github( pasvulkan/PasVulkan.SDL2.pas at master · BeRo1985/pasvulkan · GitHub, line 1284). Wanted to ask if anyone knows how to rewrite this to make it compile in PABC cuz it doesn't support this kind of notation.
What are some alternatives?
raylib-freebasic - FreeBasic bindings for raylib
castle-engine - Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
PB95-Clone - A ProgressBar95 clone written in QuickBasic!
horse - Fast, opinionated, minimalist web framework for Delphi
fpc-esp-freertos
QuestForLubok - Quest For Lubok, is a text adventure fantasy game. Set just on the outer reaches of our world. Written entirely in Qb64, this is my journey into creating my first game.
FMD2
awesome-pascal - A curated list of awesome Delphi/FreePascal/(any)Pascal frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. Open source and freeware only!
hUGETracker - The music composition suite for the Nintendo Game Boy
travesty - Parody text generator
mORMot2 - OpenSource RESTful ORM/SOA/MVC Framework for Delphi and FreePascal