range-v3 VS ComputeSharp

Compare range-v3 vs ComputeSharp and see what are their differences.

range-v3

Range library for C++14/17/20, basis for C++20's std::ranges (by ericniebler)

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 (by Sergio0694)
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range-v3 ComputeSharp
19 38
4,005 2,536
- -
4.4 9.8
about 1 month ago 4 days ago
C++ C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

range-v3

Posts with mentions or reviews of range-v3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.

ComputeSharp

Posts with mentions or reviews of ComputeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.

What are some alternatives?

When comparing range-v3 and ComputeSharp you can also consider the following projects:

Boost.Asio - Asio C++ Library

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

cppitertools - Implementation of python itertools and builtin iteration functions for C++17

raylib - A simple and easy-to-use library to enjoy videogames programming

CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

CSharp-Unity-Compute-Shader - Create compute shaders for Unity with C#.

RE2 - RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

cpplinq - LINQ for C++ (cpplinq) is an extensible C++11 library of higher-order functions for range manipulation. cpplinq draws inspiration from LINQ for C#.

SharpDX

HCSR04 - Arduino library for HC-SR04, HC-SRF05, DYP-ME007, BLJ-ME007Y, JSN-SR04T ultrasonic ranging sensor

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.