rand
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rand | json | |
---|---|---|
29 | 41 | |
1,568 | 4,537 | |
2.0% | 2.6% | |
8.2 | 8.8 | |
14 days ago | 6 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rand
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We have getrandom at home
Making compatibility promises for distributions means they cannot take advantage of potential advancements in the field.
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Blog Post: On Random Numbers
Defining an error type that is meaningful, portable, and compatible with no-std isn't straightforward. If the std lib's getrandom requires std, then just like that, rand and many other crates won't use it anyway. Using io::Result seems to me to face this challenge.
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Hey Rustaceans! Got a question? Ask here (52/2022)!
Some wasm targets can’t generate random numbers at all but in the case of the book because you are using wasm in a browser you can use JS to generate random numbers. I believe there’s a way to get the rand crate to use JS as the backend for generating rand but its a bit more convoluted than the easy one-liner that the book suggests.
- Data-driven performance optimization with Rust and Miri
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What crates are considered as de-facto standard?
rand
- Why Rust?
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[Media] Nebulabrot rendered with Rust — Explanations in the comments
This uses rand and xcomplex to handle the mathematics, png to write image files, and dialoguer and indicatif for some pretty prompts and progress bars.
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Do you ever use unsafe { .. } when not implementing custom data structures or interacting with external C code?
You can often achieve this without any unsafe by putting an assert!() on the length before the hot loop. For example, I got rid of some unsafe in rand that way.
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Original source of `(seed * 9301 and 49297) % 233280` random algorithm?
This is a widely used method to map random integers to floating point numbers, but it has the disadvantage of wasting 1 bit of float mantissa precision.
On modern CPUs, its computational advantage over full-precision mapping methods, such as multiplication by a float, is not always clear [1].
[1] https://github.com/rust-random/rand/issues/416
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Any plans for built-in support of Vec2/Vec3/Vec4 in Rust?
In fact, there are a lot of crates in Rust where in other programming languages, it would be included in the standard library. Examples are regex, random number generators, additional iterator methods, macros for other collections, num traits, loggers, HTTP libraries, error handling, async runtimes, serialization and deserialization, date and time, and many more.
json
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What even is a JSON number?
Oh wow. So serde_json doesn't roundtrip floats by default, it uses some imprecise faster algorithm https://github.com/serde-rs/json/issues/707
Good thing there's msgpack I guess.
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I pre-released my project "json-responder" written in Rust
tokio / hyper / toml / serde / serde_json / json5 / console
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Flow Updater JSON Creator
Serde JSON, an extension of the serde crate that enables the serialization and deserialization of Rust structs.
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A Simple CRUD API in Rust with Cloudflare Workers, Cloudflare KV, and the Rust Router
To serialize and deserialize data, we'll employ the popular serde crate along with serde_json. This will allow us to easily convert between Rust types and JSON when working with API requests and responses. For async operations we'll use the Rust futures crate.
- Rust devs push back as Serde project ships precompiled binaries
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Building a Rust app with Perseus
From the Cargo.toml file above, we can see that the Perseus version at the time of publication is 0.4.2 and has the following dependencies that are common to both the engine side (server-side) and client side of a Perseus application: sycamore, serde, and serde_json.
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REST API in RUST with ntex
serde_json
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Müsli - An experimental binary serialization framework with more choice
Number parsing uses a fairly naive but uses a lossless algorithm in musli-json. In serde_json they use a fork of lexical I haven't wrapped my head around. I wanted something simple to start with.
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How can I deserialise this value?
Your best best would be to use an enum. Either your own or something like the one from serde_json depending on what you are trying to do.
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Spotting and Avoiding Heap Fragmentation in Rust Apps
Don't do that if you care about memory usage. In your toy program, I wouldn't be surprised if memory usage was a lot better if you used Box instead. (even if it doesn't look like it, you can handle almost all the use cases of serde_json::Value with it, often not much less convenient)
What are some alternatives?
fastrand - A simple and fast random number generator
serde - Serialization framework for Rust
fast-float-rust - Super-fast float parser in Rust (now part of Rust core)
json-rust - JSON implementation in Rust
winapi-rs - Rust bindings to Windows API
hjson-rust for serde - Hjson for Rust
yew - Rust / Wasm framework for creating reliable and efficient web applications
pikkr - JSON parser which picks up values directly without performing tokenization in Rust
cargo-fuzz - Command line helpers for fuzzing
serde-yaml - Strongly typed YAML library for Rust
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API