quick-encounters
monks-little-details
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quick-encounters | monks-little-details | |
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2 | 10 | |
18 | 31 | |
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7.3 | 6.1 | |
3 months ago | 2 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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quick-encounters
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Necessary/Useful Modules & current version update?
Quick Encounters
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Module that allows me to drag and drop multiple NPC’s from a folder in the ‘Actor’ menu and onto the map in one go
Quick Encounters might be what you are looking for
monks-little-details
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Handy 5e Modules List
monks-little-details - Add-On Module for Foundry VTT It's just a bunch of little things to make the program run a little smoother and look a little better. But a lot are based on personal preference.
- Turn Marker Replacement Module for v10
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Must Have Modules for Version V.10
Monk's little details. Lots of little quality of life fixes and tweaks. I mostly use this to make combat easier.
- Monk's Little Details Bug
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Looking for a mod to have a clickable soundboard of custom sounds compatible with popout.
Maybe a workaround... Monk's Little Details, allows you to add sound to NPC tokens, and you can play them from the token hud. You could build a soundboard out of NPC tokens.
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Necessary/Useful Modules & current version update?
Monk's Little Details
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Moving players within a scene
Monk's Little Details (v9 Compatible) There's a setting called 'Movement Key' where you can set a hotkey to hold while dragging the token to the new location to immediately move them there.
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Module that let's players know when their turn is coming up?
https://github.com/ironmonk88/monks-little-details This module has bunch of options, one of them is to signal player, that theirs turn is up next.
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Looking for Turn Identifier & Unit List Modules
Monk's Little Details - some QoL things including turn indicator (Next Up seems to be a little bit more advanced in this).
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Module for drawing wall shapes?
There's a plugin called Monk's Little Details, which does a lot of things actually. One of the things it does is add a toggle to wall editing mode that will make it so that, if two (or more) walls have an endpoint on the exact same spot, dragging that node will move ALL the connected walls at once, so they stay stuck together. This would give you a bit of the "stretch and resize" you're asking for, although you need to move each corner node one at a time.
What are some alternatives?
FoundryVTT-ItemPiles
TurnMarker-alt - Turn Marker is a module for Foundry VTT that adds an image under a token who is currently active in the combat tracker.
compendium-browser - A module to easily browse and filter spells as well as npcs loaded from compendie
Next-Up - Auto focus on new combatant
foundryvtt-simple-calendar - A simple calendar module for the FoundryVTT system
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
fvtt-module-popout - FVTT Module PopOut!
gm-notes - A Foundry VTT Module to add GM-Only notes to entities
foundryvtt-link-item-resource-5e - Foundry Module to link items and actor resources.
foundryvtt-dnd5eCharacterActions - Provides a Template and data aggregator for dnd5e Character Actor Actions
Tokenmagic - A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles