Qt VS raylib

Compare Qt vs raylib and see what are their differences.

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Qt raylib
26 399
2,273 18,791
2.9% -
10.0 9.8
6 days ago 5 days ago
C++ C
GNU General Public License v3.0 or later zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Qt

Posts with mentions or reviews of Qt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-20.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing Qt and raylib you can also consider the following projects:

Boost - Super-project for modularized Boost

SFML - Simple and Fast Multimedia Library

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

SDL2 - SDL2 bindings to perl

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

bevy - A refreshingly simple data-driven game engine built in Rust

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Folly - An open-source C++ library developed and used at Facebook.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

SDL - Simple Directmedia Layer