PyO3
rust-numpy
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PyO3 | rust-numpy | |
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146 | 10 | |
10,791 | 988 | |
4.4% | 3.8% | |
9.8 | 6.7 | |
1 day ago | 5 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PyO3
- Polars – A bird's eye view of Polars
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In Rust for Python: A Match from Heaven
This story unfolds as a captivating journey where the agile Flounder, representing the Python programming language, navigates the vast seas of coding under the wise guidance of Sebastian, symbolizing Rust. Central to their adventure are three powerful tridents: cargo, PyO3, and maturin.
- Segunda linguagem
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Calling Rust from Python
I would not recommend FFI + ctypes. Maintaining the bindings is tedious and error-prone. Also, Rust FFI/unsafe can be tricky even for experienced Rust devs.
Instead PyO3 [1] lets you "write a native Python module in Rust", and it works great. A much better choice IMO.
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Python 3.12
Same w/ Rust and Python, this is really neat because now each thread could have a GIL without doing exactly what you said. The pyO3 commit to allow subinterpreters was merged 21 days ago, so this might "just work" today: https://github.com/PyO3/pyo3/pull/3446
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Removing Garbage Collection from the Rust Language (2013)
I expected someone to write a rust-based scripting language which tightly integrated with rust itself.
In reality, it seems like the python developers and toolchain are embracing rust enough to reduce the benefits to a new alternative.
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Bytewax: Stream processing library built using Python and Rust
Hey HN! I am one of the people working on Bytewax. Bytewax came out of our experience working with ML infrastructure at GitHub. We wanted to use Python because we could move fast, the team was very fluent in it, and the rest of our tooling was Python-native already. We didn't want to introduce JVM-based solutions into our stack because of the lack of experience and the friction we had trying to get Python-centric tooling working with existing solutions like Flink.
In our research, we found Timely Dataflow (https://timelydataflow.github.io/timely-dataflow/, https://news.ycombinator.com/item?id=24837031) and the Naiad project (https://www.microsoft.com/en-us/research/project/naiad/) as well as PyO3 (https://github.com/PyO3/pyo3) and we thought we found a match made in heaven :). Bytewax leverages both of these projects and builds on them to provide a clean API (at least we think so) and table stakes features like connectors, state recovery, and cloud-native scaling. It has been really cool to learn about the dataflow computation model, Rust, and how to wrangle the GIL with Rust and Python :P.
Would love to get your feedback :).
`pip install bytewax` to get started. We have a page of guides (https://www.bytewax.io/guides) with ready-to-run examples.
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Tell HN: Rust Is the Superglue
You can practice your Rust skills by writing performant and/or gluey extensions for higher-level language such as NodeJS (checkout napi-rs) and Python or complementing JS in the browser if you target Webassembly.
For instance, checkout Llama-node https://github.com/Atome-FE/llama-node for an involved Rust-based NodeJS extension. Python has PyO3, a Rust-Python extension toolset: https://github.com/PyO3/pyo3.
They can help you leverage your Rust for writing cool new stuff.
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Writing Python Like Rust
(2020).
Things have arguably become even nicer (although slightly more divergent between the two) since then: Python's `Optional[T]` can now be written as `T | None`, and the core container types can now be annotated directly (e.g. `List[T]` becomes `list[T]`).
Combined via pyO3[1], Python and Rust are a real joy to write together.
- 🚀 GoRules Zen Engine: Rules Engine for Node.js
rust-numpy
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Numba: A High Performance Python Compiler
On the contrary, it can use and interface with numpy quite easily: https://github.com/PyO3/rust-numpy
- Carefully exploring Rust as a Python developer
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Hmm
Once I figured out the right tools, it was easy. Its just "maturin new". It automatically converts python floats and strings. Numpy arrays come through as a special Pyarray type, that you need to unwrap, but that's just one builtin function. Using pyo3, maturin and numpy, https://github.com/PyO3/rust-numpy it's fairly easy.
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Man, I love this language.
If I'm understanding this documentation correctly then you may be able to pass the numpy array directly with func(df['col'].to_numpy) which may save some conversion.
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[D] Is Rust stable/mature enough to be used for production ML? Is making Rust-based python wrappers a good choice for performance heavy uses and internal ML dependencies in 2021?
Otherwise, though, Rust is an excellent choice. The many advantages of Rust (great package manager, memory safety, modern language features, ...) are already well documented so I won't repeat them here. Specifically for writing Python libraries, check out PyO3, maturin, and rust-numpy, which allow for seamless integration with the Python scientific computing ecosystem. Dockerizing/packaging is a non-issue, with the aforementioned libraries you can easily publish Rust libraries as pip packages or compile them from source as part of your docker build. We have several successful production deployments of Rust code at OpenAI, and I have personally found it to be a joy to work with.
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Writing Rust libraries for the Python scientific computing ecosystem
Integration with numpy uses the rust-numpy crate: Example of method that accepts numpy arrays as arguments Example of a method that returns a numpy array to Python (this performs a copy, there ought to be a way to avoid it but the current implementation has been plenty fast for my use case so far)
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Feasibility of Using a Python Image Super Resolution Library in My Rust App
This example maybe helpful.
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Julia is the better language for extending Python
Given that it's via pyO3, you could even pass the numpy arrays using https://github.com/PyO3/rust-numpy and get ndarrays at the other side.
Same no copy, slightly more user friendly approach.
Further criticism of the actual approach - even if we didn't do zero copy, there's no preallocation for the vector despite the size being known upfront, and nested vectors are very slow by default.
So you could speed up the entire thing by passing it to ndarray, and then running a single call to sum over the 2D array you'd find at the other end. (https://docs.rs/ndarray/0.15.1/ndarray/struct.ArrayBase.html...)
- PyO3: Rust Bindings for the Python Interpreter
What are some alternatives?
rust-cpython - Rust <-> Python bindings
pybind11 - Seamless operability between C++11 and Python
julia - The Julia Programming Language
RustPython - A Python Interpreter written in Rust
polars - Dataframes powered by a multithreaded, vectorized query engine, written in Rust
rayon - Rayon: A data parallelism library for Rust
milksnake - A setuptools/wheel/cffi extension to embed a binary data in wheels
bincode - A binary encoder / decoder implementation in Rust.
uniffi-rs - a multi-language bindings generator for rust
wasmtime - A fast and secure runtime for WebAssembly
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native