Pylint
Mono
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Pylint | Mono | |
---|---|---|
29 | 90 | |
5,104 | 10,837 | |
1.0% | 0.6% | |
9.6 | 6.0 | |
8 days ago | 14 days ago | |
Python | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pylint
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W1203: logging-fstring-interpolation (Solved)
A little introduction about pylint. Pylint is a static code analyzer, it analyses your code without actually running it. Pylint looks for potential errors, gives suggestions on coding standards that your code is not adhering to, potential places where refactoring might help, and also warnings about smelly code.
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Enhancing Python Code Quality: A Comprehensive Guide to Linting with Ruff
Pylint, on the other hand, focuses on code analysis and style checking. It offers extensive customization options and supports various coding standards. Pylint is known for its comprehensive reports and ability to detect a wide range of code issues.
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Options for configuration of python libraries - Stack Overflow
In my opinion, the best way to expose configuration options is to read and parse them from the project's pyproject.toml file. Here's how Pylint handles it.
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Pylint strict base configuration
I even contributed to Pylint by submitting a new rule a few years ago : implicit-str-concat.
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Premier League Project Infrastructure Update
Implemented code formatting with Black and linting with Pylint in my CI pipeline. Here is my updated GitHub Actions Workflow file: ci.yml
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Improve your Django Code with pre-commit
One last thing to do before running the hooks is to create a config file, just like we did with flake8. For this you are going to create a pylintrc file at the roor of your project and copy the contents of the pylintrc file from the pylint repo (here is the link to it).
- Even the Pylint codebase uses Ruff
Mono
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How exactly does Unity integrate with IDEs - how does the editor build work?
In the video you basically install .NET 7.0 SDK with the deb packages from Microsoft repos AND mono deb packages from repos laid out in https://www.mono-project.com/ apart from Unity and VS Code. And then you configure VS Code so that it always uses Mono installed in the system (not Unity Editor's own instance???)
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Is there anything inherently wrong with .net applications for self-hosting? (especially in terms of privacy)
4- Any user-side telemetry would be in the MS .Net framework, which is not used when you selfhost as .net based stuff like Jellyfin use Mono, which is fully open-source and independent (https://www.mono-project.com/)
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Mono: A Simple UI/Web/Desktop/Mobile Framework Written in Nim
Did they intentionally name it after a widely used, well known programming framework[1], or did they want to guarantee, I dunno, that they will fly way, way under the radar? I thought it was bad form to name a new programming language 'Cedar', but at least the other Cedar isn't actively developed, unlike the other Mono.
[1] https://www.mono-project.com/ for the few of you who didn't know.
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How do I get the target framework assemblies for version 4.6.2 (Or any version) on Linux?
.NET 4.8.1 and earlier do not install on Linux. Unless you want to play around with Mono (your mileage may vary): https://www.mono-project.com/
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Java 21 will introduce Unnamed Classes and Instance Main Methods
They have deceived you. https://www.mono-project.com/ I seriously don't know how well wine can deal with newer .NET winforms
- Ich werde niemals auf Proprietäre r Basis software entwickeln
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never ending
It also gained a lot of more popularity and success after the release of the open source implementation of it called Mono.
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Help with using Mono with CMake
Hey, I'm working on a C++ game engine in VS Code and wanted to add C# scripting, so I'm trying to install Mono. I already got SDL2 working with CMake, but I'm having trouble setting up Mono because it doesn't seem to have any out of the box CMake support.
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What do you guys think about this? Microsoft is experimenting with a Windows gaming handheld mode for the Steam Deck.
Microsoft already has universal cross flatform low level spyware as C# and .NET (which is used by tons of even native linux games, especially made with Unity), mono is sponsored by Microsoft and has telemetry. Wine also uses mono.
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An interesting title
And then installs proprietary steam, spotify, vscode and develops on C# for linux with telemetry even in mono runtime...
What are some alternatives?
Flake8 - flake8 is a python tool that glues together pycodestyle, pyflakes, mccabe, and third-party plugins to check the style and quality of some python code.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
pylama - Code audit tool for python.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
black - The uncompromising Python code formatter
ABP - Open Source Web Application Framework for ASP.NET Core. Offers an opinionated architecture to build enterprise software solutions with best practices on top of the .NET and the ASP.NET Core platforms. Provides the fundamental infrastructure, production-ready startup templates, application modules, UI themes, tooling, guides and documentation.
prospector - Inspects Python source files and provides information about type and location of classes, methods etc
ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
autopep8 - A tool that automatically formats Python code to conform to the PEP 8 style guide.
squoosh - Make images smaller using best-in-class codecs, right in the browser.
ruff - An extremely fast Python linter and code formatter, written in Rust.
CoreFX - This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime