Pygame
go-sdl2
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Pygame | go-sdl2 | |
---|---|---|
148 | 3 | |
6,937 | 2,126 | |
2.2% | 1.3% | |
9.1 | 6.9 | |
4 days ago | 3 days ago | |
C | C | |
LGPL | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pygame
- Not only Unity...
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I want to make a game but I'm scared...
pygame never used it, but its popular python library, heard good things about it. i suggest if you are not trying to make resource intensive game, and you want to learn python which is a really valuable skill.
- Ask HN: Favorite Game Engine?
- Pygame 2.5.0 ā Delicious but a Weird
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Easy game making and coding for tech learners
Pygame is a framework of python modules and libraries for writing games. It is modular and great for learning the basics of the Python programming language.
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what is the best way to learn pygame from 0?
There two parts to sprite class. One is in cython and the there one in python. Would have to go through code to see which one their still using. Every test I have run. Sprite and Group will handle more images. With out frame rate dropping below 60.
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Java or Python or C? for Coding A Game
To code a game, at first you should be familiar with some basic CS concepts and DSA. All of the languages above have modules and frameworks for games. I would suggest considering to start learning Python with DSA and then pygame (A Python library for creating games).
- Desenvolvimento de Games, por onde comeƧar?
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Need help with pygame's font module
Pygame uses SDL_ttf under the hood to work with fonts. If youāre just wanting to load your own font you can just use pygame.font.Font() and point it to a ttf file. If youāre wanting to mess with the font object or do something else with the raw font data, you might want to check out https://github.com/pygame/pygame/blob/main/src_c/font.c and https://github.com/libsdl-org/SDL_ttf/blob/main/SDL_ttf.c to get an idea of what pygame and SDL are doing under the surface.
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What happened in the pygame github?
What happened here? https://github.com/pygame/pygame/issues/1476
go-sdl2
- C Port of Ken Thompson's Space Travel
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"Dr. Kobushiās Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
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3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.
What are some alternatives?
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
PySDL2
Ebiten - Ebitengine - A dead simple 2D game engine for Go
Arcade - Easy to use Python library for creating 2D arcade games.
Pixel - A hand-crafted 2D game library in Go
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
d3d9 - Direct3D9 wrapper for Go.
RenPy - The Ren'Py Visual Novel Engine
go-collada - Go package for working with the Collada file format.
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
g3n - Go 3D Game Engine (http://g3n.rocks)