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pub-dev | grpc-web | |
---|---|---|
357 | 33 | |
763 | 8,285 | |
1.3% | 1.0% | |
9.7 | 6.5 | |
1 day ago | 18 days ago | |
Dart | JavaScript | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pub-dev
- Desenvolvendo um widget de upload com Flutter 🩵
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Build a Video Chat App with ConnectyCube Flutter SDK
where x.x.x is a latest version of the connectycube_sdk on pub.dev repository.
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10 Useful websites for flutter developers!
Link: pub.dev
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Are referenced packages compiled ?
I was trying to find out if a package that we create internally or pull from pub.dev is compiled and just added into the app or compiled and optimized when consumed by the app ?
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Is it safe?
I've never actually submitted anything to pub.dev and I'm not even sure what's involved.
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Flet is "The fastest way to build Flutter apps in Python" - it's not :(
Flutter is known for its reach ecosystem and availability of many high-quality libraries. There're over 38000 packages at pub.dev and none of those e are available to build UI in Flet.
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How would one go about implementing this into a FlutterFlow project?
I checked on pub.dev just in case, and it appears that you can do some interop with js already. So try this instead.
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Searching for the right tool for a text editing desktop app.
So, does Flutter provides what I need? Some functionalitty for checking word spelling with different languages would be really nice too. I found some HTMLs editors on the pub.dev. Some seems very nice, but I don't know about the red squiggle and that's important for me. I am no pro programmer, so it would be hard to me to implement this by myself. I'm looking at Qt as well, but the licensing seems a bit restrictive.
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Get notified when your pub dependancies have been updated
There is a lot of clicking around and typing to get info on updates to pub.dev dependancies you use in your flutter apps, so I built a flutter webapp to make it easier
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So, I published my first Flutter game. Here is a brief retrospective for myself and newbies like me.
Flutter is quite mature and handy, but the libraries sometimes are not as cool as advertised on pub.dev. Be careful while adding them, and PLEASE never add more than one library to pubspec at once. You'll regret it, I promise :)
grpc-web
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Ask HN: WebSocket server transforming channel subscriptions to gRPC streams
* Additionally, client can stream data to the backend server (if bidirectional GRPC streams are used). I.e. client sends WebSocket messages, those will be transformed to GRPC messages by WebSocket server and delivered to the application backend.
As a result we have a system which allows to quickly create individual streams by using strict GRPC contract but terminating connections over WebSocket transport. So it works well in web browsers. After that no need to write WebSocket protocol, client implementation, handle WebSocket connection. This all will be solved by a suggested WebSocket server and its client SDKs.
The mechanics is similar to Websocketd (https://github.com/joewalnes/websocketd), but instead of creating OS processes we create GRPC streams. The difference from grpc-web (https://github.com/grpc/grpc-web) is that we provide streaming capabilities but not exposing GRPC contract to the client - just allowing to stream any data as payload (both binary and text) with some wrappers from our client SDKs side for managing subscriptions. I.e. it's not native GRPC streams on the client side - we expose just Connection/Subscription object to stream in both directions. GRPC streams used only for communication between WebSocket server and backend. To mention - grpc-web does not support all kinds of streaming now (https://github.com/grpc/grpc-web#streaming-support) while proposed solution can. This all should provide a cross-platform way to quickly write streaming apps due to client SDKs and language-agnostic nature of GRPC.
I personally see both pros and cons in this scheme (without concentrating on both too much here to keep the question short). I spent some time thinking about this myself, already have some working prototypes – but turned out need more opinions before moving forward with the idea and releasing this, kinda lost in doubts.
My main question - whether this seems interesting for someone here? Do you find this useful and see practical value?
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Build and Deploy a gRPC-Web App Using Rust Tonic and React
By default, web browsers do not support gRPC, but we will use gRPC-web to make it possible.
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Lemmy v0.18.0 Release - A reddit alternative written in Rust.
You just have to use a library implementation for JavaScript https://github.com/grpc/grpc-web
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Full Stack Forays with Go and gRPC
TypeScript support remains an experimental feature of gRPC.
- Seeking Opinion: Choosing Between Gateway and Envoy Proxy for Our Microservices Architecture
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Introducing Tempo: low latency, cross-platform, end-to-end typesafe APIs
The gRPC-Web protocol supports HTTP/1 and can be used from a browser.
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gRPC on the client side
-- grpc-web
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Introduction to gRPC
gRPC is mainly used in server-to-server communication, but it can also be used in client-to-server communication. gRPC-web is a gRPC implementation for web browsers. It is a JavaScript library that allows you to call gRPC services from a web browser. It supports Unary and Streaming Server API calls.
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gRPC vs REST: Comparing API Styles in Practice
Since we're using Envoy, there's one more neat trick that we can employ. It turns out that Envoy also support gRPC-Web out of the box, a JavaScript client designed to support gRPC communication from the browser! That means that we can send gRPC messages over HTTP/1.1 as base64 encoded strings or as binary protobufs. Messages will be sent through our proxy and on to our backend service. The advantage of this is smaller and more efficient wire communication which should lead to better performance.
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Understanding gRPC Concepts, Use Cases & Best Practices
protoc-gen-grpc-web — a plugin that allows our front end to communicate with the backend using gRPC calls. A separate blog post on this coming up in the future.
What are some alternatives?
serverpod - Serverpod is a next-generation app and web server, explicitly built for the Flutter and Dart ecosystem.
ngx-grpc - Angular gRPC framework
Flutter-HTML-Editor - A lightweight HTML-Richtext editor for Flutter
grpc-over-webrtc - gRPC over WebRTC
awesome-kotlin - A curated list of awesome Kotlin related stuff Inspired by awesome-java.
grpcurl - Like cURL, but for gRPC: Command-line tool for interacting with gRPC servers
flutter-examples - This repository contains the Syncfusion Flutter UI widgets examples and the guide to use them.
buf - The best way of working with Protocol Buffers.
get_it - Get It - Simple direct Service Locator that allows to decouple the interface from a concrete implementation and to access the concrete implementation from everywhere in your App. Maintainer: @escamoteur
webrpc - webrpc is a schema-driven approach to writing backend services for modern Web apps and networks
Free-RASP-Community - SDK providing app protection and threat monitoring for mobile devices, available for Flutter, Cordova, Android and iOS.
evans - Evans: more expressive universal gRPC client