prusti-dev
arewefastyet
Our great sponsors
prusti-dev | arewefastyet | |
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23 | 9 | |
1,460 | 19 | |
2.0% | - | |
8.8 | 0.0 | |
12 days ago | about 1 year ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
prusti-dev
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Using_Prolog_as_the_AST
> The overall goal would be to figure out classical error conditions like nill pointers deference.
> If I can figure out if a pointer will be nil in some execution branch, there is no reason why a computer cannot do the same.
Note, this is called flow-sensitive typing (also called type narrowing) and I think that typescript does it.
https://en.wikipedia.org/wiki/Flow-sensitive_typing
> I personally would see this as an human race level upgrades. Imagine feeding your code to a CI that spit back something like: "you will have a panic at line 156 when your input is > 4"
A model checker can do that!
See this
https://model-checking.github.io/kani/tutorial-kinds-of-fail...
Other techniques are also possible
https://github.com/viperproject/prusti-dev#quick-example
(Here I could link a lot of things, I just selected two Rust projects to illustrate)
This works better if you are able to provide contracts in your API that says which guarantees you provide. Alternatively, asserts are useful too.
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Programming Languages Going Above and Beyond
You might be interested in the Prusti project, which statically checks for absence of reachable panics, overflows etc. It also allows user-defined specifications such as pre and post-conditions, loop body invariants, termination checking and so on.
https://github.com/viperproject/prusti-dev
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Trying to find a crate that allows you to constrain the value of arguments in various ways via a proc macro
This is called refinement types and prusti might be the project you saw.
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rustc-plugin: A framework for writing plugins that integrate with the Rust compiler
But there's also a lot of exciting work around formal verification like Prusti.
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Is there something like "super-safe" rust?
prusti
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A plan for cybersecurity and grid safety
Efforts: seL4, Project Everest, the Prossimo project of the ISRG, Let's Encrypt, and Prusti for the Rust language
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Prop v0.42 released! Don't panic! The answer is... support for dependent types :)
Wow that sounds really cool! I'm not an expert but does that mean that one day you could implement dependend types or refinement types in Rust as a crate ? I currently only know of tools like: Flux Creusot Kani Prusti
- Prusti: Static Analyzer for Rust
arewefastyet
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Rust Support in the Linux Kernel
That page averages all the builds across different code bases. It doesn’t specify which version/tag of which code base, nor does it talk about the hardware.
https://arewefastyet.pages.dev/ - This page tracks compile times across some common crates over all supported compiler versions, with different hardware (2, 4, 8, 16 cores). This used to be https://arewefastyet.rs but the domain expired.
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you cant defeat rust
https://arewefastyet.rs/ see benchmark
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Rust programming language: We want to take it into the mainstream, says Facebook
You can check incremental compile times on http://arewefastyet.rs. Choose one compile mode (Debug OR Release, preferably Debug), one hardware config (4 cores let's say) and both profile modes (Clean, Incremental).
- Arewefastyet.rs – benchmarking the Rust compiler over time
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Reducing Rust Incremental Compilation Times on macOS by 70%
Compile times in rustc have been steadily improving with time, as shown here - https://arewefastyet.rs.
Every release doesn't make every workload faster, but over a long time horizon, the effect is clear. Rust 1.34 was released in April 2019 and since then many crates have become 33-50% faster to compile, depending on the hardware and the compiler mode (clean/incremental, check/debug/release).
Interestingly, the speedup mentioned in OP won't show up in these charts because that's a change on macOS and these benchmarks were recorded on Linux.
What is expected to be a gamechanger is the release of cranelift in 2021 or 2022. It's an alternate debug backend that promises much faster debug builds.
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Rust compile speed
Yes plenty of effort goes into making Rust compilation faster, see https://arewefastyet.rs/, its FAQ, and some easy internet searches.
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Announcing Rust 1.50.0
Thanks for your work on arewefastyet.rs, I was about to post a link to it haha
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[ELI5]: How to write a simple custom Serde de/serializer?
I implemented something similar. Deserialising a comma separated strings into a struct - example. Hope that helps!
What are some alternatives?
MIRAI - Rust mid-level IR Abstract Interpreter
bevy - A refreshingly simple data-driven game engine built in Rust
kani - Kani Rust Verifier
gdnative - Rust bindings for Godot 3
Rudra - Rust Memory Safety & Undefined Behavior Detection
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
automem - C++-style automatic memory management smart pointers for D
compiler-explorer - Run compilers interactively from your web browser and interact with the assembly
tectonic - A modernized, complete, self-contained TeX/LaTeX engine, powered by XeTeX and TeXLive.
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.
rust - Empowering everyone to build reliable and efficient software.
tch-rs - Rust bindings for the C++ api of PyTorch.