prost VS rust-multiplayer-physics

Compare prost vs rust-multiplayer-physics and see what are their differences.

prost

PROST! a Protocol Buffers implementation for the Rust Language (by tokio-rs)
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prost rust-multiplayer-physics
14 1
3,496 53
3.7% -
7.9 0.0
3 days ago over 2 years ago
Rust Rust
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

prost

Posts with mentions or reviews of prost. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-12.

rust-multiplayer-physics

Posts with mentions or reviews of rust-multiplayer-physics. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing prost and rust-multiplayer-physics you can also consider the following projects:

rust-protobuf - Rust implementation of Google protocol buffers

rmp-rpc - a msgpack-rpc rust library based on tokio

tonic - A native gRPC client & server implementation with async/await support.

rustfuif - Performance & correctness oriented beursfuif implementation in rust

cargo-raze - Generate Bazel BUILD from Cargo dependencies!

Coerce-rs - Actor runtime and distributed systems framework for Rust

varint-simd - Decoding and encoding gigabytes of LEB128 variable-length integers per second in Rust with SIMD

alkonost - Simple spam detector for YouTube chats with different UI options

ts-proto - An idiomatic protobuf generator for TypeScript

grpc-rust - Rust implementation of gRPC

prost - PROST! a Protocol Buffers implementation for the Rust Language

bevy-tnua - A floating character controller for Bevy