project-error-handling
Error handling project group (by rust-lang)
rust-cpython
Rust <-> Python bindings (by dgrunwald)
Our great sponsors
project-error-handling | rust-cpython | |
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10 | 15 | |
263 | 1,800 | |
0.0% | - | |
0.0 | 2.3 | |
almost 2 years ago | 7 months ago | |
Rust | ||
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
project-error-handling
Posts with mentions or reviews of project-error-handling.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-17.
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Hey Rustaceans! Got a question? Ask here (16/2023)!
This actually is an example of where the compiler errors could (or should have) maybe provided more help or even the potential solution, it might be worth submitting this to the error handling group.
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A guide to error handling in Rust
If anyone's interested in helping to shape the future of Rust's built-in error-handling story, there's an error handling project group that's been doing great work recently, e.g. the major effort to move the Error trait into libcore ( https://github.com/rust-lang/project-error-handling/issues/3 ) and stabilizing std::backtrace. You can follow along or get involved via the #project-error-handling channel on the Rust zulip: https://rust-lang.zulipchat.com/
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Update on the effort to move the Error trait into core
Getting it into alloc would enable usage in a LOT more contexts, like WASM and kernel code. Does this need a distinct tracking issue outside the ticket for moving it to core or would that just add more administrata?
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What do you NOT like about Rust?
without trolling https://github.com/rust-lang/project-error-handling exist and is far from having strong conclusion and anyway I will always favor enum Error anyway however I like the idea to have a opaque box in the enum for "this is a opaque error you can't deal with as a user of my api"
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Possible ergonomic option for error handling: what features are needed for this to work?
IIRC, the Error Handling Project Group is aware of these ideas. If this kind of thing interests you and you want to contribute, you should look into getting involved with that group.
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Rust: Enums to Wrap Multiple Errors
> you should have the underlying message of the std::io::Error
This is a point of debate[1] among the error-handling working group.
[1]: https://github.com/rust-lang/project-error-handling/issues/4...
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Ergonomic error handling with Rust
Focusing on good error messages has permeated throughout the community. There's even the Error Handling Project Group if you weren't convinced how committed the language designers are to getting this right. There are a number of techniques we can use to make our errors more informative. Along the way, we will discuss the crates that can help.
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A Small Rust 2021 Change Return Display From Main
The Error Handling Working Group is looking at potential breaking changes for embedded users. Maybe you could work within that group?
rust-cpython
Posts with mentions or reviews of rust-cpython.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-10.
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How does Rust Python ffi work?
I've never used pyo3, just cpython, but the latter at least let me do things like:
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Announcing Rust 1.59.0
And don't forget https://github.com/dgrunwald/rust-cpython to complete the circle
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Hey, i begin my journey into Rust !
For interoperating with Python, check out PyO3 or rust-cpython. (More generally, see Rust Interop and Are We Extending Yet?)
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Should I learn Rust coming from Python?
You probably should learn Rust. Aside from the process of learning new and different languages making you a better programmer, rust-cpython, PyO3, or Interoptopus make it easy to expose Python APIs from your Rust code. (eg. So it's easy to compile the same codebase as both a Python module and a WebAssembly module.)
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What do you NOT like about Rust?
Have you looked into abi_stable, flapigen, interoptopus, cbindgen, PyO3, or rust-cpython?
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Strengths and applications of Rust
Personally, I'm not willing to compromise on my GUI look and feel, so I use PyQt or PySide to write my GUIs against the QWidget API (I'm a KDE user and Python is the only language with mature memory-safe bindings to Qt) and, if the project can be structured with a frontend-backend separation, I use rust-cpython or PyO3 to write a backend in Rust that the Python frontend can import. Sort of using Python/Rust as a QWidget analogue to the QML/C++ architecture promoted for Qt Quick. (Which I don't use because it's still too incomplete on Kubuntu 20.04 LTS.)
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From Python to Rust, should I?
also, check out rust-cpython, PyO3, and maturin, among other things. They're really nice options for using Rust for its strengths and Python for its strengths within the same project.
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How we built our Python Client that's mostly Rust
This section uses flapigen to expand the foreign_class macro into many cpython functions as an extension module, and cargo compiles it as a cdylib. If you want to see what that looks like, install cargo-expand and run cargo expand. You'll get a lot of generated rust code.
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How do i go about building a vidoe conferencing app?
For Python specifically, In addition to using rust-cpython or PyO3, maturin makes it really comfortable to build, package, and publish Rust code into Python packages and, if your niche doesn't quite fit, there's setuptools-python which might do it.
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
What are some alternatives?
When comparing project-error-handling and rust-cpython you can also consider the following projects:
serenity - A Rust library for the Discord API.
PyO3 - Rust bindings for the Python interpreter
lxml - The lxml XML toolkit for Python
eyre - A trait object based error handling type for easy idiomatic error handling and reporting in Rust applications
rustpy - Rust + Python = ????
goformat - Alternative to gofmt with configurable formatting style (indentation etc.)
Rustup - The Rust toolchain installer
cargo-leptos - Build tool for Leptos (Rust)
crate-deps
leptos-language-server
milksnake - A setuptools/wheel/cffi extension to embed a binary data in wheels
project-error-handling vs serenity
rust-cpython vs PyO3
project-error-handling vs PyO3
rust-cpython vs lxml
project-error-handling vs eyre
rust-cpython vs rustpy
project-error-handling vs goformat
rust-cpython vs Rustup
project-error-handling vs cargo-leptos
rust-cpython vs crate-deps
project-error-handling vs leptos-language-server
rust-cpython vs milksnake