prod80-ReShade-Repository
OtisFX
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prod80-ReShade-Repository | OtisFX | |
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4 | 14 | |
132 | 124 | |
- | - | |
0.0 | 4.6 | |
8 months ago | about 1 month ago | |
HLSL | HLSL | |
MIT License | GNU General Public License v3.0 or later |
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prod80-ReShade-Repository
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BT-7274 - In game screenshot with Reshade
Brightness/contrast/saturation based on depth by Prod80 https://github.com/prod80/prod80-ReShade-Repository
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Exploration of the satellite at Hurston - In game screenshot with Reshade
- https://github.com/prod80/prod80-ReShade-Repository
OtisFX
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Screenshots Using Reshade
Hello! I grabbed this one: https://github.com/FransBouma/OtisFX and adjusted the Adaptive Fog. Please note that you'll need to follow this guide to flip the fog image (otherwise the fog is upside-down, with tree silhouettes pointing downward lol):
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Beauty in the day / merc at night
placing lights using AMM and CinematicDOF from OtisFX in ReShade are massive improvements in image quality. there are tons of tutorials on getting better compositions and posing. i find this guides like this on where to crop portraits very useful.
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
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Crytek sends letter of Cease and Desist to popular photomode modder Frans Bouma
No I'm not: https://github.com/FransBouma/InjectableGenericCameraSystem How get started: https://weblogs.asp.net/fbouma/let-s-add-a-photo-mode-to-wolfenstein-ii-the-new-colossus-pc My reshade shaders: https://github.com/FransBouma/OtisFX My UUU v3, usable in 300 games is still free: https://framedsc.com/GeneralGuides /universal_ue4_consoleunlocker.htm I contributed to Reshade as well.
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Walking in the acid rain
AdaptiveFog shader for ReShade to make the yellow fog denser/more opaque
- Is there a way to find out where the reshade installer sources all the various shaders from? Can't use the installer under WINE so I need to get them manually
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Are there ReShade settings that will give the game more cinematic blurry console look?
Try Depth Haze. From https://github.com/FransBouma/OtisFX:
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Server room - In game screenshot with Reshade
Most used shader used : - CinematicDOF by Frans Bouma https://github.com/FransBouma/OtisFX
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Exploration of the satellite at Hurston - In game screenshot with Reshade
- https://github.com/FransBouma/OtisFX ( for depth of field )
What are some alternatives?
reshade-shaders - A collection of post-processing shaders written for ReShade.
reshade-xhair - A customizable, fullscreen-compatible crosshair overlay for ReShade
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
reshade - A generic post-processing injector for games and video software.
reshade-xhair - A heavily customizable, fullscreen-compatible crosshair overlay for ReShade
MLUT - Previously known as Super Look Up Tables
qUINT - Collection of general-purpose effects for the ReShade shader injector.
Erics-MagicaVoxel-Shaders - Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Advanced Flood System etc.
unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
AstrayFX - Shaders for ReShade that strayed away from the Depth3D Repo.
bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)