processing
website
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processing | website | |
---|---|---|
456 | 22 | |
6,445 | 4,254 | |
0.2% | 1.2% | |
0.0 | 10.0 | |
4 months ago | 4 days ago | |
Java | HTML | |
GNU General Public License v3.0 or later | Creative Commons Attribution 4.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
processing
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Our tools shape our selves
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I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
[0] https://processing.org/
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
https://processing.org/
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
https://processing.org/
- Što dati djetetu da uči/radi?
website
- Access to K8 documentation versions earlier than 1.23
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Yet another Kubernetes meme (YAKM)
This happened few years ago I don't remember the specifics, but I find funny to see the exact confusion still around whats supposed to be a basic functionality here with the k8 devs themselves acknowledging lack of correct docs but doing little.
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Kubernetes Turkish Docs
Great to know! Since the kubernetes/website repo currently lacks the tr localisation, I'm pretty sure starting it there would be much appreciated by the relevant community. This guide and the #sig-docs-localizations channel in Kubernetes Slack are the best starting points for those who might be interested in it.
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Kubernetes 1.27 will be out next week! - Learn what's new and what's deprecated - Group volume snapshots - Pod resource updates - kubectl subcommands … And more!
From the doc:
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alternative to kubectl explain?
Better is probably subjective, but you have options. You can run the doc website locally (https://github.com/kubernetes/website) or search the API definitions directly (https://github.com/kubernetes/api). Good ol `git grep` I suppose.
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Free Katacoda Kubernetes Tutorials Are Shutting Down
No, I don't think so. Killercoda is one of the main options currently being considered for moving from Katacoda. You can find this discussion here.
- After 8 years, Kubernetes sort-of documents config file
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How can I become an Open Source contributor? (The ultimate guide)
Kubernetes*
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[Question] How does the failureThreshold work in liveness & readiness probes? Does it have to be consecutive failures?
I'm unable to find any references other than this link that confirms that the failure has to be consecutive. https://github.com/kubernetes/website/issues/37414
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Understanding Kubernetes Limits and Requests
Discover the full power of this feature in the docs.
What are some alternatives?
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
top-tic-tac-toe-js - A tic-tac-toe game written in JavaScript that you can play in your browser.
manim - A community-maintained Python framework for creating mathematical animations.
community - Kubernetes community content
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
opensnitch - OpenSnitch is a GNU/Linux interactive application firewall inspired by Little Snitch.
kaboom.js - 💥 JavaScript game library
LeetCode - This is my LeetCode solutions for all 2000+ problems, mainly written in C++ or Python.
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
sriov-network-device-plugin - SRIOV network device plugin for Kubernetes
love - LÖVE is an awesome 2D game framework for Lua.
watchtower - A process for automating Docker container base image updates.