processing
mooc-java-programming-i
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processing | mooc-java-programming-i | |
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456 | 3 | |
6,442 | 39 | |
0.1% | - | |
0.0 | 0.0 | |
4 months ago | 9 months ago | |
Java | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
processing
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Our tools shape our selves
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I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
- Što dati djetetu da uči/radi?
mooc-java-programming-i
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Help regarding MOOC.fi and intellij
How fun. I guess it's not worth it to submit anything with TMC, at least on NetBeans. Fortunately people have published the solutions on GitHub (https://github.com/d-holguin/mooc-java-programming-i). Maybe I'll give it another shot and just check everything manually.
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Mooc Part 3_32 Question Help
I did that exercise like this with passed 100% https://github.com/KiwiCode-s/mooc-java-programming-i/blob/master/part03-Part03_32.PersonalDetails/src/main/java/PersonalDetails.java
- Why are is a line not printed from this .txt file? (mooc.fi Part04_24.PrintingAFile)
What are some alternatives?
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Anki-Android - AnkiDroid: Anki flashcards on Android. Your secret trick to achieve superhuman information retention.
manim - A community-maintained Python framework for creating mathematical animations.
Digital - A digital logic designer and circuit simulator.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
rars - RARS -- RISC-V Assembler and Runtime Simulator
kaboom.js - 💥 JavaScript game library
java-solutions - Solutions in JAVA for some coding platforms.
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
OpenOLAT - Learning Management System OpenOlat
love - LÖVE is an awesome 2D game framework for Lua.
Sakai - Sakai is a freely available, feature-rich technology solution for learning, teaching, research and collaboration. Sakai is an open source software suite developed by a diverse and global adopter community.