plop VS Cities-Skylines-heightmap-generator

Compare plop vs Cities-Skylines-heightmap-generator and see what are their differences.

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plop Cities-Skylines-heightmap-generator
18 111
6,866 156
1.1% -
7.0 0.0
6 days ago about 1 month ago
JavaScript JavaScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

plop

Posts with mentions or reviews of plop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-15.

Cities-Skylines-heightmap-generator

Posts with mentions or reviews of Cities-Skylines-heightmap-generator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-15.
  • Anyone else getting the "Failed - Virus detected" message when downloading heightmaps from heightmap.skydark.pl?
    1 project | /r/CitiesSkylines | 6 Sep 2023
    I have used heightmap.skydark.pl in the past and have successfully downloaded stuff from it, but now it gives me that warning whenever I try to download anything.
  • Freeways? Pshhh.. Bless Your Heart and Get Outta Town..
    1 project | /r/CitiesSkylines | 6 Jul 2023
    I used SkyDark to get the roads overlay and the Overlay mod to bring the image in-game to trace the roads. I also use Google Earth when looking at specific locations, because OSM (the platform Skydark uses to gather road maps and height maps) sometimes will route paths/roads that don’t actually exist.
  • How to start a city in CS2
    1 project | /r/CitiesSkylines | 4 Jul 2023
    Doesn't work anymore . Use this instead https://heightmap.skydark.pl/
  • Was gonna recreate my hometown but I've changed my mind..
    1 project | /r/shittyskylines | 3 Jul 2023
    It already exists! It imports roads from OpenStreeMap. Combine it with a heightmap from heightmap.skydark.p to get the terrain. But the result is pretty janky and you need to go through and fix a lot. You can see a video demonstration by Justin Nobbs
  • Cannot use heightmap.skydark.pl
    1 project | /r/CitiesSkylines | 29 Jun 2023
    The GitHub for reference: https://github.com/sysoppl/Cities-Skylines-heightmap-generator
  • Custom Map Making - Water
    1 project | /r/CitiesSkylines | 23 Jun 2023
    However I am stuck at the map making side of things because of Water levels. Where I live is basically flat terrain except for where the number of rivers creeks and ponds (natural and man made) are however when importing a hight map into Cities Skylines via Skydark nothing really changes and if I match the sea level to the beaches hardly anything else gets filled in with water and if i try and manually add the water sources I always get loads of flooding. Ive tried fiddling with the settings to the Water Depth and Base Level around but nothing seems to change.
  • Real world city sizes - how they fit in 81 tiles and why 81 tile size is important.
    1 project | /r/CitiesSkylines | 15 Jun 2023
    I've used heightmap.skydark.pl to demonstrate the building of real cities in CS1, and how that will change if CS2 has a smaller buildable area.
  • Heightmap Generator That Works Outside Europe/USA?
    1 project | /r/CitiesSkylines | 30 May 2023
    try heightmap.skydark.pl
  • Maps that look like flushing NYC?
    1 project | /r/CitiesSkylines | 23 May 2023
    Here is a link to my go to map editor. It also has some street importing functionality. Might need to read up on exactly how it works. It’s been a while.
  • Mods for map making
    1 project | /r/CitiesSkylinesMaps | 19 May 2023
    You can also try working with a heightmap of a real world location using https://heightmap.skydark.pl/ Set the water depth to 60 if you want shellfish/tuna. Check the max height in your selected area doesn't exceed the max height in game (1024m) including ocean depth. Use the height scale to bring it down, you may want to do this anyways if you like more flat areas. Then download the image file and import into the map editor. You may need to repeat this process a few times to get it right. It will need a lot of smoothing but can quickly produce much of the landscape. Then set your water level, put in forests and resources, highways and other networks.

What are some alternatives?

When comparing plop and Cities-Skylines-heightmap-generator you can also consider the following projects:

yeoman - Yeoman - a set of tools for automating development workflow

TouchTerrain_for_CAGEO - Touch Terrain: A python app to create 3D printable terrain models (STL/OBJ) from only elevation data (via Google Earth Engine) or from a local geotiff. Has been used for CNC terrain models. Runs as a web app (http://touchterrain.org), as .py file (standalone.py) or as jupyter notebook. Docker image: https://github.com/ChHarding/TouchTerrain_jupyter_docker

hygen - The simple, fast, and scalable code generator that lives in your project.

readme-md-generator - 📄 CLI that generates beautiful README.md files

create-react-native-app - Create React Native apps that run on iOS, Android, and web

github-profile-readme-generator - 🚀 Generate GitHub profile README easily with the latest add-ons like visitors count, GitHub stats, etc using minimal UI.

faker - Generate massive amounts of fake data in the browser and node.js

Open-Cities-Map - Import Open Street Maps to Cities: Skylines

casual - Fake data generator for javascript

generator-rn-toolbox - The React Native Generator to bootstrap your apps

TerraForge3D - Cross Platform Professional Procedural Terrain Generation & Texturing Tool

notparadoxlauncher - Alternative for Paradox Launcher