platform_specific_components
GuiLite
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platform_specific_components | GuiLite | |
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1 | 7 | |
63 | 7,152 | |
- | - | |
0.0 | 3.4 | |
about 1 year ago | 4 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
platform_specific_components
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Looking into writing a CAN stack with FreeRTOS for STM32, where should I start?
Not sure what STM32 CAN peripherals you are talking about (bxCAN vs FDCAN) but if you are using bxCAN, I recommend looking at UAVCAN's implementation: https://github.com/UAVCAN/platform_specific_components since it is very simple to use (even though it claimed works with libcanard stack only but should be fine for outside purposes). I think putting RTOS on it should be simple enough. For FDCAN, the only options right now are from ST HAL or ChibiOS AFAIK.
GuiLite
- Bombed an interview and trying to figure out how to pivot. Any advice on on increasing code literacy and filling in knowledge gaps from EE?
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
GuiLite
- Does anyone have feedback on working with GuiLite?
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GUI?
How about Nana? or GuiLite?
- Qt alternatives
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Deeply understand your GitHub/GitLab project
You can get source code here
What are some alternatives?
modm - modm: a C++23 library generator for AVR and ARM Cortex-M devices
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
shournal - Log shell-commands and used files. Snapshot executed scripts. Fully automatic.
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
stm32-bootloader - Customizable Bootloader for STM32 microcontrollers. This example demonstrates how to perform in-application-programming of a firmware located on an external SD card with FAT32 file system.
TGUI - Cross-platform modern c++ GUI
IoT-For-Beginners - 12 Weeks, 24 Lessons, IoT for All!
Simon-Arduino - Interactive hardware game based on memorizing blink pattern
nf-interpreter - :gear: nanoFramework Interpreter, CLR, HAL, PAL and reference target boards
meta-balena - A collection of Yocto layers used to build balenaOS images
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
ILI9488_STM32 - Port of 3.5 Inch RPI Display with ILI9488 controller on STM32CubeIDE