Plank VS xcbuild

Compare Plank vs xcbuild and see what are their differences.

xcbuild

Xcode-compatible build tool. (by facebook)
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Plank xcbuild
- -
468 1,943
-0.2% -
0.0 0.0
about 2 months ago over 4 years ago
Swift C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Plank

Posts with mentions or reviews of Plank. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Plank yet.
Tracking mentions began in Dec 2020.

xcbuild

Posts with mentions or reviews of xcbuild. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning xcbuild yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Plank and xcbuild you can also consider the following projects:

SwiftKitten

XcodeGen - A Swift command line tool for generating your Xcode project

Kin - Sane PBXProj files

R.swift - Strong typed, autocompleted resources like images, fonts and segues in Swift projects

SwiftGen - The Swift code generator for your assets, storyboards, Localizable.strings, … — Get rid of all String-based APIs!

SwiftLintXcode - An Xcode plug-in to format your code using SwiftLint.

Awesome-Design-Tools - The best design tools and plugins for everything 👉

PlayNow - Small app that creates empty Swift playground files and opens them with Xcode.

Tweaks

SourceKitten - An adorable little framework and command line tool for interacting with SourceKit.

MBAssetsImporter - Import assets from Pixabay or from your OS X file system with their metadata to your iOS simulator (Swift 3.0):large_orange_diamond: