Pixel
nbio
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Pixel
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Installing Pixel library (https://github.com/faiface/pixel) without go get
All tutorials I could find are either outdated or skip over installation, and the https://github.com/faiface/pixel/wiki/Building-Pixel-on-Windows github page is not detailed at all.
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Create ui button for game (faiface/pixel)
Hi! I'm making a game using faiface/pixel. It's a very cool lib, but I can't find any examples for creating a menu button (as in the screenshot). I have read all the documentation and haven't found an answer to the questions below:
- Library for game dev
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What 2D Go Game Framework Do You Use, and What are Its Pros and Cons?
From what I've seen, Ebitengine seems to be the most popular choice among hobby and professional game devs, but there are other frameworks as well like oakmound/oak and faiface/pixel that continue to be maintained on Github to this day.
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Game engine for programmars
faiface/pixel: A hand-crafted 2D game library in Go
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Could Golang ever be used in the meat-and-potatoes of video game development?
I don't see why it can't be used in video game development in fact, there are already a few games made in go like Bear's Restaurant though most of them seem to be 2D games That is also a few game engines/frameworks/library made in go like G3N, Ebiten, pixel and go-gl I have seen a few Youtube Videos where people make games in go like Gaming in Go Making an MMO I think what is Missing is gaming engines with a GUI like unity, unreal and Godot but nothing stopping someone from making one other than the massive time/money investment it takes
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Wrote a Chip8 emulator to teach myself Go, it is one of the most comfortable languages I have ever used.
For learning Go, A Tour of Go, and tutorials from libraries I used (Pixel and Beep), as well as a lot of Googleing.
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Any "simple" projects with particularly well-written and/or well-documented code for a beginner to look through?
Btw, for game engines/libraries in Go, feel free to check out Ebiten, or my Pixel.
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Can I get a quick code review of my simple start to a Go based RogueLike?
I have played around with the Python TCOD tutorial before this, but the library I'm using (Pixel) is very different. I think it's more similar to PyGame.
- Lightweight Websocket library a simple game server?
nbio
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Websocket memory usage
There is also https://github.com/lesismal/nbio library
- Is there an alternative to gorilla websocket?
- Gorilla/websocket or Melody?
- nbio's new features to keep balance between performance and
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Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use
There were already some other poller frameworks before nbio, such as evio, easygo, gev, gnet.
- Websocket server design
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Lightweight Websocket library a simple game server?
I was using gobwas and then switched to https://github.com/lesismal/nbio.
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A netpoll alternative that works on Windows?
Since you seem to know the space, may I ask you what your opinion on https://github.com/lesismal/nbio is and if you think that is also a good option for websocket usage?
What are some alternatives?
Ebiten - Ebitengine - A dead simple 2D game engine for Go
websocket - Minimal and idiomatic WebSocket library for Go
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
gnet - 🚀 gnet is a high-performance, lightweight, non-blocking, event-driven networking framework written in pure Go./ gnet 是一个高性能、轻量级、非阻塞的事件驱动 Go 网络框架。
engo - Engo is an open-source 2D game engine written in Go.
fullproxy - Proxy toolkit including SOCKS5, HTTP, port forward and reverse base proxying
go-sdl2 - SDL2 binding for Go
httpproxy - HTTP proxy handler and dialer
Leaf - A game server framework in Go (golang)
ws - Tiny WebSocket library for Go.
Oak - A pure Go game engine
fasthttp - Fast HTTP package for Go. Tuned for high performance. Zero memory allocations in hot paths. Up to 10x faster than net/http