Pixel
ui
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Pixel | ui | |
---|---|---|
15 | 6 | |
4,400 | 8,320 | |
- | - | |
3.9 | 0.0 | |
6 months ago | almost 2 years ago | |
Go | Go | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pixel
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Installing Pixel library (https://github.com/faiface/pixel) without go get
All tutorials I could find are either outdated or skip over installation, and the https://github.com/faiface/pixel/wiki/Building-Pixel-on-Windows github page is not detailed at all.
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Create ui button for game (faiface/pixel)
Hi! I'm making a game using faiface/pixel. It's a very cool lib, but I can't find any examples for creating a menu button (as in the screenshot). I have read all the documentation and haven't found an answer to the questions below:
- Library for game dev
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What 2D Go Game Framework Do You Use, and What are Its Pros and Cons?
From what I've seen, Ebitengine seems to be the most popular choice among hobby and professional game devs, but there are other frameworks as well like oakmound/oak and faiface/pixel that continue to be maintained on Github to this day.
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Game engine for programmars
faiface/pixel: A hand-crafted 2D game library in Go
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Could Golang ever be used in the meat-and-potatoes of video game development?
I don't see why it can't be used in video game development in fact, there are already a few games made in go like Bear's Restaurant though most of them seem to be 2D games That is also a few game engines/frameworks/library made in go like G3N, Ebiten, pixel and go-gl I have seen a few Youtube Videos where people make games in go like Gaming in Go Making an MMO I think what is Missing is gaming engines with a GUI like unity, unreal and Godot but nothing stopping someone from making one other than the massive time/money investment it takes
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Wrote a Chip8 emulator to teach myself Go, it is one of the most comfortable languages I have ever used.
For learning Go, A Tour of Go, and tutorials from libraries I used (Pixel and Beep), as well as a lot of Googleing.
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Any "simple" projects with particularly well-written and/or well-documented code for a beginner to look through?
Btw, for game engines/libraries in Go, feel free to check out Ebiten, or my Pixel.
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Can I get a quick code review of my simple start to a Go based RogueLike?
I have played around with the Python TCOD tutorial before this, but the library I'm using (Pixel) is very different. I think it's more similar to PyGame.
- Lightweight Websocket library a simple game server?
ui
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Stable and native looking GUI tool for Go?
You could check out andlabs UI - the functionality is a little limited but it uses system components. https://github.com/andlabs/ui
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Are there native bindings for native UI development with Go? Window, GTK, MacOS
There is this https://github.com/andlabs/ui but it doesn't seem to have been touched in quite a while.
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Is there is good GUI for Golang ?
I would recommend https://github.com/andlabs/ui for a beautiful cross-platform (desktop), native UI, and https://fyne.io for a really simple, intuitive, easy-to-use UI library with a great community that works on all platforms including mobile
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how to create a native toolkit for golang?
https://github.com/andlabs/ui https://bitbucket.com/rj/goey
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Lightweight GUI cross platform to show some data
I would suggest https://github.com/andlabs/ui
What are some alternatives?
Ebiten - Ebitengine - A dead simple 2D game engine for Go
fyne - Cross platform GUI toolkit in Go inspired by Material Design
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
engo - Engo is an open-source 2D game engine written in Go.
Lorca - Build cross-platform modern desktop apps in Go + HTML5
go-sdl2 - SDL2 binding for Go
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
Leaf - A game server framework in Go (golang)
nuklear - This project provides Go bindings for nuklear.h — a small ANSI C GUI library.
Oak - A pure Go game engine
robotgo - RobotGo, Go Native cross-platform RPA and GUI automation @vcaesar