pilka
accel
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pilka
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Pilka: Personal live-coding shader editor
Github: https://github.com/pudnax/pilka
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Using CUDA from Rust?
Still Ash or Erupt. Erupt exploits builder pattern more often than ash which saves you from annoying bugs 'temporary variable have been dropped, but only in release mode' like this https://github.com/pudnax/pilka/commit/2860f3d538a1b16e4ce64c7b589feae320ddc750 .
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What's everyone working on this week (1/2021)?
I'm trying to capture sound from the microphone using cpal and apply FFT on it. The reason is I want to pass sound into shader as 1D texture. pilka
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What's everyone working on this week (52/2020)?
Working on a little demotool for personal usage. Implemented shader hot-reloading and now thinking about FFT and how to store result with the textures https://github.com/pudnax/pilka
accel
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Is there a crate for CPU/GPU agnostic code in Rust (like Kokkos for C++)
I can confirm, I looked at the subject recently and compute GPU on Rust is at best at the alpha stage (see accel for example if you are familiar with CUDA).
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Using CUDA from Rust?
Accel: https://gitlab.com/termoshtt/accel
What are some alternatives?
Bonzomatic - Live shader coding tool and Shader Showdown workhorse
rust-socketio - An implementation of a socket.io client written in the Rust programming language.
RustaCUDA - Rusty wrapper for the CUDA Driver API
Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs
chronoutil - ChronoUtil module provides powerful extensions to rust's Chrono crate.
ash - Vulkan bindings for Rust
fingine - A personal finance simulation engine in Rust.
insert_only_string_hash_map
bfc-rs - Brainfuck compiler for x86-64 Linux implemented in Rust.
vulkan-tutorial-rust - Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.
scribble - An experimental terminal text-editor written in Rust. ⚠️