|5 days ago||about 1 month ago|
|MIT License||The Unlicense|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Frustrations with Web Development, Especially Front-End
reddit.com/r/webdev | 2021-10-18
Libraries for other languages similar to Ebiten?
reddit.com/r/ebiten | 2021-10-18
reddit.com/r/gamedev | 2021-10-14
The visual rendering is done by Phaser. I have a working version using Pixi as well, but went with Phaser for arbitrary reasons. https://phaser.io/ https://pixijs.com/
2D MMORPG Browser Game
reddit.com/r/gamedev | 2021-10-13
Try https://phaser.io/ . They have many tutorials, multiplayer games included. Should be a good place to start.
Adobe Uses DMCA to Nuke Project That Keeps Flash Alive, Secure & Adware Free
reddit.com/r/pcgaming | 2021-10-12
Well, technically, Unity Web is JS + WebGL. But yeah, tools like Phaser could use more developers.
I want to develop a simple educational 2D game for iOS. How do I go about it?
reddit.com/r/iOSProgramming | 2021-10-06
If you’re going to go the browser route, maybe try https://phaser.io/
[AskJS] what is the best game engine for js, that’s free?
Check out Phaser3
Building a Roguelike Game with TypeScript
dev.to | 2021-09-25
So I'm still decided to learn Unity and do a project with it. However, my C# knowledge is close to nil 😛. I've known about Phaser for a few years now, and stayed away from it for multiple reasons, the main one being that there really isn't a big community, compared to other engines like Unity or Godot. But currently, it's almost fully compatible with Typescript, which in my head, is acting like a stepping stone to C#. So I went it it.
Participa del evento js13kGames para desarrolladores de juegos en la web
reddit.com/r/fazt | 2021-08-31
Do these kinds of pools exist anywhere in real life?
reddit.com/r/LiminalSpace | 2021-08-29
ClojureScript Browser Multiplayer Engine
reddit.com/r/Clojure | 2021-06-28
I tried phaser recently. It is quite complete framework, so there is no need to reach for some specific purpose libraries. I went through https://phaser.io/tutorials/making-your-first-phaser-3-game but with shadow-cljs and it worked. The framework handles well low level stuff so the final source code is small. I have expanded the game from tutorial with sounds, custom graphics and it reached something like 150 lines of clojurescript code. However I wouldn't recommend it to someone who is just learning clojure. https://github.com/oakes/play-clj was really nice (and it was simple to build android app from it) but it's no longer maintained and I never used it's successor (https://github.com/oakes/play-cljc) which might be better option today.
What are some alternatives?
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
whitestorm.js - :rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
SFML - Simple and Fast Multimedia Library
love - LÖVE is an awesome 2D game framework for Lua.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
haxe - Haxe - The Cross-Platform Toolkit
MonoGame - One framework for creating powerful cross-platform games.
nextjs-boilerplate - A NextJS boilerplate with tailwindcss, eslint and prettier