|5 days ago||14 days ago|
|MIT License||GNU General Public License v3.0 or later|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Frustrations with Web Development, Especially Front-End
reddit.com/r/webdev | 2021-10-18
Libraries for other languages similar to Ebiten?
reddit.com/r/ebiten | 2021-10-18
reddit.com/r/gamedev | 2021-10-14
The visual rendering is done by Phaser. I have a working version using Pixi as well, but went with Phaser for arbitrary reasons. https://phaser.io/ https://pixijs.com/
2D MMORPG Browser Game
reddit.com/r/gamedev | 2021-10-13
Try https://phaser.io/ . They have many tutorials, multiplayer games included. Should be a good place to start.
Adobe Uses DMCA to Nuke Project That Keeps Flash Alive, Secure & Adware Free
reddit.com/r/pcgaming | 2021-10-12
Well, technically, Unity Web is JS + WebGL. But yeah, tools like Phaser could use more developers.
I want to develop a simple educational 2D game for iOS. How do I go about it?
reddit.com/r/iOSProgramming | 2021-10-06
If you’re going to go the browser route, maybe try https://phaser.io/
[AskJS] what is the best game engine for js, that’s free?
Check out Phaser3
Building a Roguelike Game with TypeScript
dev.to | 2021-09-25
So I'm still decided to learn Unity and do a project with it. However, my C# knowledge is close to nil 😛. I've known about Phaser for a few years now, and stayed away from it for multiple reasons, the main one being that there really isn't a big community, compared to other engines like Unity or Godot. But currently, it's almost fully compatible with Typescript, which in my head, is acting like a stepping stone to C#. So I went it it.
Participa del evento js13kGames para desarrolladores de juegos en la web
reddit.com/r/fazt | 2021-08-31
Do these kinds of pools exist anywhere in real life?
reddit.com/r/LiminalSpace | 2021-08-29
3 ways to import node modules in deno
dev.to | 2021-10-23
I got that URL by going to the file on GitHub and then clicking the raw button.
Is the _.pipe function not in lodash anymore ? I tried to import it as i saw in a tutorial but couldn't use it. Are there things to know when importing lodash that i may have missed ?
reddit.com/r/reactjs | 2021-10-23
It was combined into the main lodash package awhile back. So you would npm i lodash like you probably already have. When you import however, you need to import from lodash/fp. Take a look at the guide they have in their repo: https://github.com/lodash/lodash/wiki/FP-Guide
BREAKING!! NPM package ‘ua-parser-js’ with more than 7M weekly download is compromised
reddit.com/r/programming | 2021-10-22
React/Webpack: From MB to KB. How we solved our bundling problem
dev.to | 2021-10-20
Second step was removing the “heavy” libraries, it was easy removing Moment.js, Bluebird. We replaced the first with date-fns and Bluebird with native promises. Lodash unfortunately because of time constraints we could not refactor into moving out from some “handy” utilities it provides but we are planning to.
Basic/essentials global packages? 📦
reddit.com/r/node | 2021-10-12
I'm a fan of https://lodash.com/
TypeScript Tricks I wish I knew when I learned TypeScript
news.ycombinator.com | 2021-10-12
Probably best to just lift one off of a major library like Lodash, they're well tested and efficient (no need to actually use the library):
But depends on your needs, and you can also attach a typeguard to it.
My Pain with AWS Amplify
dev.to | 2021-10-11
You could argue that this is sort of a Monorepo as you have your React app and your APIs wrapped in its own packages. However, sharing models or libs without manual tweaks is not possible (check out the next part of my series 😉). That could lead to different versions when using libs like _lodash and harm your local storage as you always have an individual node_modules for each function.
dev.to | 2021-10-09
Understanding the Modern Web Stack: Webpack (Part 1)
dev.to | 2021-10-07
You may notice that we are using a Lodash function inside our script.js file. That's the little _ underscore variable with the join() method. Might be a bit of a simplistic example, but you can replace it with any scenario you can imagine where you might want to use the benefit of an external library function rather than coding it yourself.
Synchronous and asynchronous function composition
dev.to | 2021-09-15
What are some alternatives?
lazy.js - Like Underscore, but lazier
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Rambda - Faster and smaller alternative to Ramda